Martin Stransky
|
1966f563d7
indent fix
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
28dfba8753
Fixed mirror rendering
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
07d4989270
gl extension fixes, load texture fixes
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
88528534f1
Fixed project loading
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
012b31b0ef
code clean
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
353a2a97b0
c->c++ fixes, win->linux fixes
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
0e9f0c95d9
more build fixes
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
a1fee4b86f
temporary returned old GAME_MESH and EDIT_TEXTURE
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
1a096355d6
more comments
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
11e08e9ce6
c->cpp change, build fixes
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%!s(int64=13) %!d(string=hai) anos |
Martin Stransky
|
c8f5fe6a3a
c->cpp, build fixes, merging with age engine
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%!s(int64=13) %!d(string=hai) anos |