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- osgEarth is a C++ terrain rendering toolkit. Just create a simple XML
- file, point it at your imagery, elevation, and vector data, load it
- into your favorite OpenSceneGraph application, and go!
- osgEarth supports all kinds of data and comes with lots of examples to
- help you get up and running quickly and easily.
- Some optional requirements are recommended for enhanced functionality
- and/or performance. They include:
- poco, protobuf, rocksdb
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