B. Watson e8b9caa8d0 games/typhoon_2001: Fix README. 2 years ago
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README e8b9caa8d0 games/typhoon_2001: Fix README. 2 years ago
doinst.sh 809e0e172d games/typhoon_2001: Put exe in /usr/games. 3 years ago
slack-desc 809e0e172d games/typhoon_2001: Put exe in /usr/games. 3 years ago
typhoon_2001 34816facab games/typhoon_2001: Fix sound. 2 years ago
typhoon_2001.SlackBuild 34816facab games/typhoon_2001: Fix sound. 2 years ago
typhoon_2001.desktop 809e0e172d games/typhoon_2001: Put exe in /usr/games. 3 years ago
typhoon_2001.info 7225a05af5 games/typhoon_2001: Mirror download url. 6 years ago
typhoon_2001.png 5d89858685 games/typhoon_2001: Updated for version r3992 14 years ago

README

typhoon_2001 (a freeware game)

Typhoon 2001 is a freeware game inspired by both the Atari Jaguar
hit game Tempest 2000 and the arcade hit Tempest. It takes ideas and
concepts from both games, but rearranges and changes them. A few new
ideas have been implemented as well.

To run the Linux version of Typhoon 2001, you will need hardware OpenGL
video acceleration support for your X server.

This game is not open source: it's distributed binary-only. The
SlackBuild simply installs the binary distribution files in the
appropriate places, and adds a launcher script in /usr/bin, which adds
support for per-user game settings. The directory $HOME/.typhoon_2001/
will be created the first time the game is run.