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- glm (OpenGL Mathematics)
- OpenGL Mathematics (GLM) is a header only C++ mathematics library for
- graphics software based on the OpenGL Shading Language (GLSL)
- specification.
- GLM provides classes and functions designed and implemented with the
- same naming conventions and functionalities than GLSL so that when a
- programmer knows GLSL, he knows GLM as well which makes it really easy
- to use.
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