Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var 3 years ago
..
README 0294ee68a7 development/boost-di: Added (C++14 Dependency Injection Library). 7 years ago
boost-di.SlackBuild 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var 3 years ago
boost-di.info 0294ee68a7 development/boost-di: Added (C++14 Dependency Injection Library). 7 years ago
slack-desc 0294ee68a7 development/boost-di: Added (C++14 Dependency Injection Library). 7 years ago

README

Dependency Injection (DI) involves passing (injecting) one or more
dependencies (or services) to a dependent object (or client) which
become part of the client's state. It is like the Strategy Pattern,
except the strategy is set once, at construction. DI enables loosely
coupled designs, which are easier to maintain and test.

Features:

- None run-time overhead;
- Compiles fast;
- Gives short diagnostic messages;
- Is non-intrusive;
- Reduces boilerplate code;
- Reduces testing effort;
- Gives better control of what and how is created;
- Gives better understanding about objects hierarchy.

Design goals:

- Be as fast as possible;
- Compile as fast as possible;
- Give short and intuitive error messages;
- Guarantee object creation at compile-time;
- Be as non-intrusive as possible;
- Be easy to extend.