B. Watson b1598c46c1 graphics/mangohud: Minor template nitpick. 1 year ago
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README 18ce2e1a43 graphics/mangohud: Updated for version 0.6.8. 1 year ago
doinst.sh 18ce2e1a43 graphics/mangohud: Updated for version 0.6.8. 1 year ago
mangohud.SlackBuild b1598c46c1 graphics/mangohud: Minor template nitpick. 1 year ago
mangohud.info 18ce2e1a43 graphics/mangohud: Updated for version 0.6.8. 1 year ago
meson594.patch 18ce2e1a43 graphics/mangohud: Updated for version 0.6.8. 1 year ago
slack-desc 18ce2e1a43 graphics/mangohud: Updated for version 0.6.8. 1 year ago

README

MangoHud is a Vulkan and OpenGL overlay for monitoring FPS,
temperatures, CPU/GPU load and more.

MangoHud may be built with access to Nvidia's NV_Control X
extension. This introduces a dependency on libxnvctrl and
may be included by passing XNVCTRL=enabled.

By default, MangoHud reaches out to the internet to pull
Vulkan-Headers. Since Slackware ships with vulkan-sdk, we
enable system headers by default. To disable this feature
and restore default behavior, pass SYSVULKAN=disabled to
the build script.

This SlackBuild defaults to building mangoapp as well. To
disable this behavior, pass MANGOAPP=false to the build
script. This removes the dependency on glfw3 and
nlohmann_json.

If you would like multilib support, pass COMPAT32=yes to
the build script. Please note that this only adds 32bit
support for mangohud, NOT mangoapp.