nature.lua 1.1 KB

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  1. local S = minetest.get_translator("decoblocks")
  2. minetest.register_node("decoblocks:beaten_path", {
  3. description = S("Beaten path"),
  4. tiles = {"decoblocks_beatenpath.png"},
  5. drawtype = "nodebox",
  6. paramtype = "light",
  7. node_box = {
  8. type = "fixed",
  9. fixed = {
  10. {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5}
  11. }
  12. },
  13. groups = {crumbly = 3},
  14. sounds = default.node_sound_dirt_defaults(),
  15. })
  16. minetest.register_node("decoblocks:cobweb", {
  17. description = S("Cobweb"),
  18. drawtype = "signlike",
  19. tiles = {"decoblocks_cobweb.png"},
  20. inventory_image = "decoblocks_cobweb.png",
  21. wield_image = "decoblocks_cobweb.png",
  22. walkable = false,
  23. paramtype = "light",
  24. paramtype2 = "wallmounted",
  25. sunlight_propagates = true,
  26. selection_box = {type = "wallmounted"},
  27. groups = {snappy=3, flammable=3},
  28. sounds = default.node_sound_leaves_defaults(),
  29. drop = "decoblocks:string"
  30. })
  31. minetest.register_craftitem("decoblocks:string", {
  32. description = S("String"),
  33. inventory_image = "decoblocks_string.png"
  34. })
  35. minetest.register_alias("beaten_path", "decoblocks:beaten_path")