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- /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
- * Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com
- */
- /*
- * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Kevin E. Martin <martin@valinux.com>
- */
- #ifndef __R128_DRM_H__
- #define __R128_DRM_H__
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the X server file (r128_sarea.h)
- */
- #ifndef __R128_SAREA_DEFINES__
- #define __R128_SAREA_DEFINES__
- /* What needs to be changed for the current vertex buffer?
- */
- #define R128_UPLOAD_CONTEXT 0x001
- #define R128_UPLOAD_SETUP 0x002
- #define R128_UPLOAD_TEX0 0x004
- #define R128_UPLOAD_TEX1 0x008
- #define R128_UPLOAD_TEX0IMAGES 0x010
- #define R128_UPLOAD_TEX1IMAGES 0x020
- #define R128_UPLOAD_CORE 0x040
- #define R128_UPLOAD_MASKS 0x080
- #define R128_UPLOAD_WINDOW 0x100
- #define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
- #define R128_REQUIRE_QUIESCENCE 0x400
- #define R128_UPLOAD_ALL 0x7ff
- #define R128_FRONT 0x1
- #define R128_BACK 0x2
- #define R128_DEPTH 0x4
- /* Primitive types
- */
- #define R128_POINTS 0x1
- #define R128_LINES 0x2
- #define R128_LINE_STRIP 0x3
- #define R128_TRIANGLES 0x4
- #define R128_TRIANGLE_FAN 0x5
- #define R128_TRIANGLE_STRIP 0x6
- /* Vertex/indirect buffer size
- */
- #define R128_BUFFER_SIZE 16384
- /* Byte offsets for indirect buffer data
- */
- #define R128_INDEX_PRIM_OFFSET 20
- #define R128_HOSTDATA_BLIT_OFFSET 32
- /* Keep these small for testing.
- */
- #define R128_NR_SAREA_CLIPRECTS 12
- /* There are 2 heaps (local/AGP). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
- #define R128_LOCAL_TEX_HEAP 0
- #define R128_AGP_TEX_HEAP 1
- #define R128_NR_TEX_HEAPS 2
- #define R128_NR_TEX_REGIONS 64
- #define R128_LOG_TEX_GRANULARITY 16
- #define R128_NR_CONTEXT_REGS 12
- #define R128_MAX_TEXTURE_LEVELS 11
- #define R128_MAX_TEXTURE_UNITS 2
- #endif /* __R128_SAREA_DEFINES__ */
- typedef struct {
- /* Context state - can be written in one large chunk */
- unsigned int dst_pitch_offset_c;
- unsigned int dp_gui_master_cntl_c;
- unsigned int sc_top_left_c;
- unsigned int sc_bottom_right_c;
- unsigned int z_offset_c;
- unsigned int z_pitch_c;
- unsigned int z_sten_cntl_c;
- unsigned int tex_cntl_c;
- unsigned int misc_3d_state_cntl_reg;
- unsigned int texture_clr_cmp_clr_c;
- unsigned int texture_clr_cmp_msk_c;
- unsigned int fog_color_c;
- /* Texture state */
- unsigned int tex_size_pitch_c;
- unsigned int constant_color_c;
- /* Setup state */
- unsigned int pm4_vc_fpu_setup;
- unsigned int setup_cntl;
- /* Mask state */
- unsigned int dp_write_mask;
- unsigned int sten_ref_mask_c;
- unsigned int plane_3d_mask_c;
- /* Window state */
- unsigned int window_xy_offset;
- /* Core state */
- unsigned int scale_3d_cntl;
- } drm_r128_context_regs_t;
- /* Setup registers for each texture unit
- */
- typedef struct {
- unsigned int tex_cntl;
- unsigned int tex_combine_cntl;
- unsigned int tex_size_pitch;
- unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
- unsigned int tex_border_color;
- } drm_r128_texture_regs_t;
- typedef struct drm_r128_sarea {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- drm_r128_context_regs_t context_state;
- drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
- /* The current cliprects, or a subset thereof.
- */
- struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
- /* Counters for client-side throttling of rendering clients.
- */
- unsigned int last_frame;
- unsigned int last_dispatch;
- struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
- unsigned int tex_age[R128_NR_TEX_HEAPS];
- int ctx_owner;
- int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */
- int pfCurrentPage; /* which buffer is being displayed? */
- } drm_r128_sarea_t;
- /* WARNING: If you change any of these defines, make sure to change the
- * defines in the Xserver file (xf86drmR128.h)
- */
- /* Rage 128 specific ioctls
- * The device specific ioctl range is 0x40 to 0x79.
- */
- #define DRM_R128_INIT 0x00
- #define DRM_R128_CCE_START 0x01
- #define DRM_R128_CCE_STOP 0x02
- #define DRM_R128_CCE_RESET 0x03
- #define DRM_R128_CCE_IDLE 0x04
- /* 0x05 not used */
- #define DRM_R128_RESET 0x06
- #define DRM_R128_SWAP 0x07
- #define DRM_R128_CLEAR 0x08
- #define DRM_R128_VERTEX 0x09
- #define DRM_R128_INDICES 0x0a
- #define DRM_R128_BLIT 0x0b
- #define DRM_R128_DEPTH 0x0c
- #define DRM_R128_STIPPLE 0x0d
- /* 0x0e not used */
- #define DRM_R128_INDIRECT 0x0f
- #define DRM_R128_FULLSCREEN 0x10
- #define DRM_R128_CLEAR2 0x11
- #define DRM_R128_GETPARAM 0x12
- #define DRM_R128_FLIP 0x13
- #define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
- #define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
- #define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
- #define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
- #define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
- /* 0x05 not used */
- #define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
- #define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
- #define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
- #define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
- #define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
- #define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
- #define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
- #define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
- /* 0x0e not used */
- #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
- #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
- #define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
- #define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
- #define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
- typedef struct drm_r128_init {
- enum {
- R128_INIT_CCE = 0x01,
- R128_CLEANUP_CCE = 0x02
- } func;
- unsigned long sarea_priv_offset;
- int is_pci;
- int cce_mode;
- int cce_secure;
- int ring_size;
- int usec_timeout;
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
- unsigned int span_offset;
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long agp_textures_offset;
- } drm_r128_init_t;
- typedef struct drm_r128_cce_stop {
- int flush;
- int idle;
- } drm_r128_cce_stop_t;
- typedef struct drm_r128_clear {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask;
- } drm_r128_clear_t;
- typedef struct drm_r128_vertex {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
- } drm_r128_vertex_t;
- typedef struct drm_r128_indices {
- int prim;
- int idx;
- int start;
- int end;
- int discard; /* Client finished with buffer? */
- } drm_r128_indices_t;
- typedef struct drm_r128_blit {
- int idx;
- int pitch;
- int offset;
- int format;
- unsigned short x, y;
- unsigned short width, height;
- } drm_r128_blit_t;
- typedef struct drm_r128_depth {
- enum {
- R128_WRITE_SPAN = 0x01,
- R128_WRITE_PIXELS = 0x02,
- R128_READ_SPAN = 0x03,
- R128_READ_PIXELS = 0x04
- } func;
- int n;
- int __user *x;
- int __user *y;
- unsigned int __user *buffer;
- unsigned char __user *mask;
- } drm_r128_depth_t;
- typedef struct drm_r128_stipple {
- unsigned int __user *mask;
- } drm_r128_stipple_t;
- typedef struct drm_r128_indirect {
- int idx;
- int start;
- int end;
- int discard;
- } drm_r128_indirect_t;
- typedef struct drm_r128_fullscreen {
- enum {
- R128_INIT_FULLSCREEN = 0x01,
- R128_CLEANUP_FULLSCREEN = 0x02
- } func;
- } drm_r128_fullscreen_t;
- /* 2.3: An ioctl to get parameters that aren't available to the 3d
- * client any other way.
- */
- #define R128_PARAM_IRQ_NR 1
- typedef struct drm_r128_getparam {
- int param;
- void __user *value;
- } drm_r128_getparam_t;
- #endif
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