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- /*
- * Access to VGA videoram
- *
- * (c) 1998 Martin Mares <mj@ucw.cz>
- */
- #ifndef __ASM_GENERIC_VGA_H
- #define __ASM_GENERIC_VGA_H
- /*
- * On most architectures that support VGA, we can just
- * recalculate addresses and then access the videoram
- * directly without any black magic.
- *
- * Everyone else needs to ioremap the address and use
- * proper I/O accesses.
- */
- #ifndef VGA_MAP_MEM
- #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
- #endif
- #define vga_readb(x) (*(x))
- #define vga_writeb(x, y) (*(y) = (x))
- #endif /* _ASM_GENERIC_VGA_H */
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