#+SETUPFILE: ../../../template/level-2.org
#+TITLE: Mage in the shipwreck
#+DATE: <2020-01-22 Wed 12:05>
#+AUTHOR: vaeringjar
#+EMAIL: vaeringjar@land
#+DESCRIPTION: Mage in the shipwreck.
#+KEYWORDS: dnd kyhootb ttrpg

* Notes

| init | char   |
|------+--------|
|   15 | Upwind |
|   10 | Plato  |
|    8 | Zanmop |
|    7 | Rotnur |

** Plato

Basic mage character with a force-push cantrip, CON Save/DC 15 to hit,
max distance 10, damagae 1d6.

AC 15
HP 15

** Events log

- Upwind cut open the bag and sand and large objects fall out.
- Zanmop shot an arrow into Plato -5 HP
- Upwind mmissile for -9 HP
- Rotnur takes -1 HP
- Zanmop hits with -8 against
- Rotnur puts on the manicles
- Upwind picks up a rock/stone and a book/diary.
- DC 15 its the ships log. Last port of entry Aaland, headed back to
  Greentown (here).
- Big Push the giant gives no details about the ship.
- Gave the Book/log to Smithereens.
- went to the Broken Chiminey.
- 1 gp from rotnur a fine flagon of ale. x2
- 3 sp fish n chips.
- 15 perception rolled 19 :: two patrons talking about the shipwreck,
     on lunch break.
- Ask for Crispin at the market to get closer to the organized crime
  folks.
