block_material.tres 258 B

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  1. [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ba4thf4cl5l7v"]
  2. [ext_resource type="Shader" uid="uid://dg12xjlfdakck" path="res://materials/block_shader.tres" id="1_6jlnk"]
  3. [resource]
  4. render_priority = 0
  5. shader = ExtResource("1_6jlnk")