/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int gappx = 6;    /* gaps between windows */
static const unsigned int snap = 32;    /* snap pixel */
static const unsigned int systraypinning =
    0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor
          X */
static const unsigned int systrayonleft =
    0; /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst =
    1; /* 1: if pinning fails, display systray on the first monitor, False:
          display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1;     /* 0 means no bar */
static const int topbar = 1;      /* 0 means bottom bar */
static const int focusonwheel = 0;
static const char *fonts[] = {"Iosevka Term Light:size=11"};
static const char dmenufont[] = "Iosevka Term Light:size=11";
// static const char *fonts[]          = { "JetBrains Mono:size=10" };
// static const char dmenufont[]       = "JetBrains Mono:size=10";
static const char col_gray1[] = "#1d1f21";
static const char col_gray2[] = "#1d1f21";
static const char col_gray3[] = "#c5c8c6";
static const char col_gray4[] = "#1d1f21";
static const char col_cyan[] = "#81a2be";
static const char col_active[] = "#85678f";
static const char *colors[][3] = {
    /*               fg         bg         border   */
    [SchemeNorm] = {col_gray3, col_gray1, col_gray2},
    [SchemeSel] = {col_gray4, col_cyan, col_active},
};

typedef struct {
  const char *name;
  const void *cmd;
} Sp;
const char *spcmd1[] = {"st", "-n", "spterm", "-g", "144x41", NULL};
const char *spcmd2[] = {"st",     "-n", "spfm",   "-g",
                        "144x41", "-e", "ranger", NULL};
const char *spcmd3[] = {"keepassxc", NULL};
const char *spcmd4[] = {"st",     "-n", "spmus", "-g",
                        "144x41", "-e", "cmus",  NULL};
const char *spcmd5[] = {"galculator", NULL};
static Sp scratchpads[] = {
    /* name          cmd  */
    {"spterm", spcmd1}, {"spranger", spcmd2},   {"keepassxc", spcmd3},
    {"spmus", spcmd4},  {"galculator", spcmd5},
};

/* tagging */
static const char *tags[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9"};
static const Rule rules[] = {
    /* xprop(1):
     *	WM_CLASS(STRING) = instance, class
     *	WM_NAME(STRING) = title
     */
    /* class               instance      title       tags mask     isfloating
       monitor */
    {"Gimp", NULL, NULL, 0, 1, -1},
    {"firefox", NULL, NULL, 1 << 1, 0, -1},
    {"code-oss", NULL, NULL, 1 << 1, 0, -1},
    {"st", NULL, NULL, 1 << 0, 0, -1},
    {"Alacritty", NULL, NULL, 1 << 0, 0, -1},
    {"kitty", NULL, NULL, 1 << 0, 0, -1},
    {"veracrypt", NULL, NULL, 1 << 6, 1, -1},
    {"mpv", NULL, NULL, 0, 1, -1},

    {"TelegramDesktop", NULL, NULL, 1 << 2, 0, -1},
    {"Element", NULL, NULL, 1 << 2, 0, -1},
    {"Rocket.Chat", NULL, NULL, 1 << 2, 0, -1},

    // SCRATCHPADS
    {NULL, "spterm", NULL, SPTAG(0), 1, -1},
    {NULL, "spfm", NULL, SPTAG(1), 1, -1},
    {NULL, "keepassxc", NULL, SPTAG(2), 1, -1},
    {NULL, "spmus", NULL, SPTAG(3), 1, -1},
    {NULL, "galculator", NULL, SPTAG(4), 1, -1},
};

/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1;    /* number of clients in master area */
static const int resizehints =
    1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen =
    1; /* 1 will force focus on the fullscreen window */

static const Layout layouts[] = {
    /* symbol     arrange function */
    {"[T]=", tile}, /* first entry is default */
    {"><F>", NULL}, /* no layout function means floating behavior */
    {"[M]", monocle},
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY, TAG)                                                      \
  {MODKEY, KEY, view, {.ui = 1 << TAG}},                                       \
      {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}},               \
      {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}},                        \
      {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd)                                                             \
  {                                                                            \
    .v = (const char *[]) { "/bin/sh", "-c", cmd, NULL }                       \
  }

#include <X11/XF86keysym.h>
/* static const char *upvol[]   = { "amixer", "set", "Master", "1+",     NULL };
 */
/* static const char *downvol[] = { "amixer", "set", "Master", "1-",     NULL };
 */
/* static const char *mutevol[] = { "amixer", "set", "Master", "toggle", NULL };
 */

static const char *upvol[] = {"/usr/bin/pactl", "set-sink-volume", "0", "+5%",
                              NULL};
static const char *downvol[] = {"/usr/bin/pactl", "set-sink-volume", "0", "-5%",
                                NULL};
static const char *mutevol[] = {"/usr/bin/pactl", "set-sink-mute", "0",
                                "toggle", NULL};

/* commands */
static const char *dmenucmd[] = {
    "dmenu_run", "-fn",    dmenufont, "-nb",     col_gray1, "-nf",   col_gray3,
    "-sb",       col_cyan, "-sf",     col_gray4, "-p",      "RUN: ", NULL};
static const char *termcmd[] = {"st", "-e", "fish", NULL};
static const char *web1[] = {"firefox", NULL};
static const char *webpriv1[] = {"firefox", "-private-window", NULL};
static const char *lock[] = {"slock", NULL};
static const char *fshot[] = {"flameshot", "gui", NULL};

static const Key keys[] = {
    /* modifier                     key        function        argument */
    {MODKEY, XK_p, spawn, {.v = dmenucmd}},
    {MODKEY | ShiftMask, XK_Return, spawn, {.v = termcmd}},
    {MODKEY, XK_F12, spawn, {.v = web1}},
    {MODKEY | ShiftMask, XK_F12, spawn, {.v = webpriv1}},
    {MODKEY | ShiftMask, XK_l, spawn, {.v = lock}},
    {MODKEY, XK_Print, spawn, {.v = fshot}},
    {MODKEY, XK_F3, spawn, {.v = upvol}},
    {MODKEY, XK_F2, spawn, {.v = downvol}},
    {MODKEY, XK_F1, spawn, {.v = mutevol}},
    {MODKEY, XK_b, togglebar, {0}},
    {MODKEY, XK_j, focusstack, {.i = +1}},
    {MODKEY, XK_k, focusstack, {.i = -1}},
    {MODKEY, XK_i, incnmaster, {.i = +1}},
    {MODKEY, XK_d, incnmaster, {.i = -1}},
    {MODKEY, XK_h, setmfact, {.f = -0.05}},
    {MODKEY, XK_l, setmfact, {.f = +0.05}},
    {MODKEY, XK_Return, zoom, {0}},
    {MODKEY, XK_Tab, view, {0}},
    {MODKEY | ShiftMask, XK_c, killclient, {0}},
    {MODKEY, XK_t, setlayout, {.v = &layouts[0]}},
    {MODKEY, XK_f, setlayout, {.v = &layouts[1]}},
    {MODKEY, XK_m, setlayout, {.v = &layouts[2]}},
    {MODKEY, XK_space, setlayout, {0}},
    {MODKEY | ShiftMask, XK_space, togglefloating, {0}},
    {MODKEY, XK_0, view, {.ui = ~0}},
    {MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}},
    {MODKEY, XK_comma, focusmon, {.i = -1}},
    {MODKEY, XK_period, focusmon, {.i = +1}},
    {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}},
    {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}},
    {MODKEY, XK_minus, setgaps, {.i = -1}},
    {MODKEY, XK_equal, setgaps, {.i = +1}},
    {MODKEY | ShiftMask, XK_equal, setgaps, {.i = 0}},
    {MODKEY, XK_grave, togglescratch, {.ui = 0}},
    {MODKEY, XK_u, togglescratch, {.ui = 1}},
    {MODKEY, XK_x, togglescratch, {.ui = 2}},
    {MODKEY, XK_c, togglescratch, {.ui = 3}},
    {MODKEY, XK_q, togglescratch, {.ui = 4}},
    TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3)
        TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7)
            TAGKEYS(XK_9, 8){MODKEY | ShiftMask, XK_q, quit, {0}},
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle,
 * ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
    /* click                event mask      button          function argument */
    {ClkTagBar, MODKEY, Button1, tag, {0}},
    {ClkTagBar, MODKEY, Button3, toggletag, {0}},
    {ClkWinTitle, 0, Button2, zoom, {0}},
    {ClkStatusText, 0, Button2, spawn, {.v = termcmd}},
    {ClkClientWin, MODKEY, Button1, movemouse, {0}},
    {ClkClientWin, MODKEY, Button2, togglefloating, {0}},
    {ClkClientWin, MODKEY, Button1, resizemouse, {0}},
    {ClkTagBar, 0, Button1, view, {0}},
    {ClkTagBar, 0, Button3, toggleview, {0}},
    {ClkTagBar, MODKEY, Button1, tag, {0}},
    {ClkTagBar, MODKEY, Button3, toggletag, {0}},
};
