<?xml version="1.0" encoding="utf-8"?>
<resources>

    <!-- General -->
    <string name="app_name">Ritle</string>

    <!-- Main Menu -->
    <string name="button_start">Start</string>
    <string name="button_extra">Extra</string>

    <!-- Extra Menu -->
    <string name="made_by">Made by</string>
    <string translatable="false" name="dark_dimension">Dark Dimension</string>
    <string name="button_back">Back</string>
    <string name="change_character">Change</string>

    <!-- Game Menu -->
    <string name="score">Points</string>

        <!-- Paused -->
        <string name="paused">Paused</string>
        <string name="button_restart">Restart</string>
        <string name="button_resume">Resume</string>
        <string name="button_main_menu">Main Menu</string>

        <!-- Results -->
        <string name="results">Results</string>
        <string name="results_crystals">Crystals:</string>
        <string name="results_score">Score (Points /100):</string>
        <string name="results_total">Total:</string>
        <string name="results_high_score">High Score:</string>
        <string name="results_new_high_score">New High Score!</string>

        <!-- Tutorial -->
        <string name="tutorial">Tutorial</string>

        <string name="tutorial_purpose_0">The purpose of this game</string>
        <string name="tutorial_purpose_1">is survival</string>

        <string name="tutorial_jump_0">Press anywhere on the screen</string>
        <string name="tutorial_jump_1">to jump, up to twice</string>

        <string name="tutorial_crystal_0">Each new crystal increases</string>
        <string name="tutorial_crystal_1">your final score by 1</string>

        <string name="tutorial_mana_0">Collect mana to increase your mana level</string>
        <string name="tutorial_mana_1">each level awards you one extra jump</string>
        <string name="tutorial_mana_2">collect too much and you lose it all</string>
        <string name="tutorial_mana_3">mana can protect you from harm, once</string>

        <string name="tutorial_double_score_0">Double Points doubles the earning rate of</string>
        <string name="tutorial_double_score_1">your points for a limited time</string>

        <string name="tutorial_shield">The shield protects you from harm, once</string>

        <string name="tutorial_spikes_0">These are spikes, walk past them and nothing</string>
        <string name="tutorial_spikes_1">happens, jump on them and you get hurt</string>

        <string name="tutorial_end_0">The game becomes harder over time</string>
        <string name="tutorial_end_1">Good luck!</string>

        <string name="touch_anywhere">Touch screen to continue</string>

</resources>
