lisp-like language for game development

Tom Tsagk 3a987f8691 update to new pixi engine, fix semicolons after functions 11 hours ago
engines 3a987f8691 update to new pixi engine, fix semicolons after functions 11 hours ago
.gitignore a8824c38c3 change command's arguments to `ddlang <input_file>`, defaults output to `build/game.js` 2 weeks ago
.gitmodules daf1c1364c pixi engine added, example with sprite 1 month ago
ast_node.c 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 1 month ago
ast_node.h 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 1 month ago
dd_dynamic_array.c 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 1 month ago
dd_dynamic_array.h 52bba8a710 init commit 1 month ago
documentation b02a55cd8c update documentation, make class for player 1 month ago
example.dd b02a55cd8c update documentation, make class for player 1 month ago
file_op.c dfae29f47b first create `build` directory, then parse 3 weeks ago
file_op.h 3bd481c877 add ability to copy images 3 weeks ago
lex.l 62a6b4fb82 add support for included files 1 week ago
makefile a8824c38c3 change command's arguments to `ddlang <input_file>`, defaults output to `build/game.js` 2 weeks ago
parser.c 3a987f8691 update to new pixi engine, fix semicolons after functions 11 hours ago
parser.h 52bba8a710 init commit 1 month ago
symtable.c 52bba8a710 init commit 1 month ago
symtable.h 52bba8a710 init commit 1 month ago
yacc.y 10102b1af0 initial include functionality 2 weeks ago