lisp-like language for game development

Tom Tsagk 49c205f05d update pixi engine 1 day ago
build 8a22049d21 add support for int, command's children are commands instead of a group 1 week ago
engines 49c205f05d update pixi engine 1 day ago
.gitignore 52bba8a710 init commit 1 week ago
.gitmodules daf1c1364c pixi engine added, example with sprite 1 week ago
ast_node.c 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 5 days ago
ast_node.h 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 5 days ago
dd_dynamic_array.c 62ee7cacb9 organisation, support for arguments, renamed functions into custom commands 5 days ago
dd_dynamic_array.h 52bba8a710 init commit 1 week ago
documentation b02a55cd8c update documentation, make class for player 1 day ago
example.dd b02a55cd8c update documentation, make class for player 1 day ago
lex.l e3caaccd35 add support for multiple if-else chains, && and || 1 day ago
makefile 52bba8a710 init commit 1 week ago
parser.c e60b8e5d31 having a parent class is now optional 1 day ago
parser.h 52bba8a710 init commit 1 week ago
symtable.c 52bba8a710 init commit 1 week ago
symtable.h 52bba8a710 init commit 1 week ago
yacc.y e3caaccd35 add support for multiple if-else chains, && and || 1 day ago