idle-based game made for pixijs-game_engine
Tom Tsagk e4eae1d2b8 balance prices | %!s(int64=6) %!d(string=hai) anos | |
---|---|---|
audio | %!s(int64=6) %!d(string=hai) anos | |
images | %!s(int64=6) %!d(string=hai) anos | |
.gitignore | %!s(int64=6) %!d(string=hai) anos | |
LICENSE | %!s(int64=6) %!d(string=hai) anos | |
README.md | %!s(int64=6) %!d(string=hai) anos | |
animation.js | %!s(int64=6) %!d(string=hai) anos | |
collector.js | %!s(int64=6) %!d(string=hai) anos | |
index.js | %!s(int64=6) %!d(string=hai) anos | |
pickup_spawner.js | %!s(int64=6) %!d(string=hai) anos | |
shop.js | %!s(int64=6) %!d(string=hai) anos | |
world_game.js | %!s(int64=6) %!d(string=hai) anos | |
world_menu.js | %!s(int64=6) %!d(string=hai) anos |
simple game made to test pixijs-game_engine
to compile, clone pixis-game_engine,
then, to compile this game, run $pixijs_ge/compile_game $pixijs_ge $collector_game
,
where $pixijs_ge
is the path to pixijs-game_engine directory and $collector_game
is the
path to this project's root directory. once done it will generate a build
folder with
all the files inside needed to display the game properly in a web-browser.