game.h 200 B

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  1. #ifndef WORLD_GAME_H
  2. #define WORLD_GAME_H
  3. #include "world.h"
  4. #include "SDL2/SDL.h"
  5. // function to initialise this world
  6. struct world *world_menu_create();
  7. struct world *world_game_create();
  8. #endif