Tom Tsagk
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c0c61cd7e6
new assets, template of first map and crystal
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5 years ago |
Tom Tsagk
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7bd23338b6
illusion to make platforms look more 3D
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5 years ago |
tomtsagk
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2a90ad3022
game map now has infinite-sized columns
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5 years ago |
tomtsagk
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47424617b4
fix bug when walking on the left edge of the map
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5 years ago |
tomtsagk
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117f531519
add ability for different maps to have different sized platforms
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5 years ago |
tomtsagk
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b2b17e9b43
items now spawn inside stage range
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5 years ago |
tomtsagk
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7780ce8ed3
organise code and change ground to platform
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5 years ago |
tomtsagk
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4004fc6092
replaced camera with offset-system
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5 years ago |
tomtsagk
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41e2489b3f
organise files and add makefile, also add submodule for the engine
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5 years ago |
tomtsagk
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46b3f77f73
water is drawn on top of players
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5 years ago |
Tom Tsagk
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256c473dbf
water also rises based on the highest tile
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5 years ago |
Tom Tsagk
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8872565d4c
water speed raises constantly
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5 years ago |
tomtsagk
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01b1ffe250
add first implementation of water
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5 years ago |
tomtsagk
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f91cd9292d
add bump when attacking another player, organised collisions
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5 years ago |
Tom Tsagk
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40a808de94
add scrolling background and template graphic for it
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5 years ago |
Tom Tsagk
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69747fe12e
add a cpu player and basic ai
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5 years ago |
Tom Tsagk
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43787e09de
add ability to change map's platform's height, add player's ability to influence them
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5 years ago |
Tom Tsagk
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4f848723ee
add camera effect
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5 years ago |
Tom Tsagk
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5ef065fe97
add proper interaction between player and map
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5 years ago |
Tom Tsagk
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98675b5c10
first map implementation
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5 years ago |