# VehicleSuspensionProject

In this example project a vehicle suspension is created in [Godot](https://godotengine.org/) with a rigid body, four ray casts and four forces. All 3D-models are included as Wings3D files. The physics behind the simulation is documented in a PDF-file.

Language in this project: GDScript

### Preview

![Screenshot](Accessories/SuspensionExample.gif)

### If you are new to Godot Engine

To try out this project you first have to download the [Godot Engine](https://godotengine.org/). In Godot click the import button. Locate the folder "Suspension Example". Then double click "project.godot". The project will be loaded. Once done you just have to click the play-button located at the top right corner.

### Contribution

Error reports, sugestions etc. are very welcome.

### Godot Version
This project was tested with Godot 3.2.3

### Credits

The [font](https://fonts.google.com/) used in this project courtesy of Google

### License

Licensed under [CC0](https://creativecommons.org/publicdomain/zero/1.0/).