#27 idea: explosive barrels

Open
opened 6 months ago by eugeneloza · 1 comments

A nice idea (to put the "environment" into game strategy) is placing some explosive items on the map. If player targets them with ranged weapon (or melee if going for the suicide :D) they explode and heavily damage nearby actors (e.g. like 5 pts of damage).

Might also be sometimes "masked" for normal items (thou still visually different), fist of all - vases, but also any other items like coffins, chandeliers, cages (not real, a trap).

The same way some tiles may cause cave-ins (dropping stones around and damaging nearby creatures including player if unlucky (or rather unattentive, as they're a bit different in look)).

A nice idea (to put the "environment" into game strategy) is placing some explosive items on the map. If player targets them with ranged weapon (or melee if going for the suicide :D) they explode and heavily damage nearby actors (e.g. like 5 pts of damage). Might also be sometimes "masked" for normal items (thou still visually different), fist of all - vases, but also any other items like coffins, chandeliers, cages (not real, a trap). The same way some tiles may cause cave-ins (dropping stones around and damaging nearby creatures including player if unlucky (or rather unattentive, as they're a bit different in look)).
themightyglider commented 6 months ago
Owner

I love this idea. Explosive barrels could be implemented the same way like vases. Cave-ins maybe could be caused by traped doors?

I love this idea. Explosive barrels could be implemented the same way like vases. Cave-ins maybe could be caused by traped doors?
Sign in to join this conversation.
No Milestone
No assignee
2 Participants
Loading...
Cancel
Save
There is no content yet.