#152 Invincible monsters

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opened 1 week ago by eugeneloza · 6 comments

I guess as a continuation of #148 I got a lvl.3(4?) vase monster in a roguelike dungeon that took a dozen of hits (including at least one critical) and still ok.

(UPD) now an lvl.4 Orc warlord, also took a dozen of hits, including critical, and still ok.

(UPD) ugh... a lot of monsters in roguelike dungeon. Kobold, another Orc warlord, animated statue... feels like something is badly broken, but I have zero idea what could be broken...

P.S. Yes, there is no pet for the character yet.

I guess as a continuation of https://notabug.org/themightyglider/RogueBoxAdventures/issues/148 I got a lvl.3(4?) vase monster in a roguelike dungeon that took a dozen of hits (including at least one critical) and still ok. (UPD) now an lvl.4 Orc warlord, also took a dozen of hits, including critical, and still ok. (UPD) ugh... a lot of monsters in roguelike dungeon. Kobold, another Orc warlord, animated statue... feels like something is badly broken, but I have zero idea what could be broken... P.S. Yes, there is no pet for the character yet.
themightyglider commented 1 week ago
Owner

It seems this monsters are generated with 999 lp. Does this only happens in dungeons?

It seems this monsters are generated with 999 lp. Does this only happens in dungeons?
eugeneloza commented 1 week ago
Poster

I've found this bug only in dungeon. But except for dungeon I've been only to overworld (and none of about 5-10 dryades were invincible), so I don't have "Statistics". In dungeon it affected about 50% of all monsters encountered, but they weren't too many in absolute quantity (I guess, I could kill 3-5 monsters (including 2 vase monsters, kobold shaman), and couldn't kill 4-5 (including 1 vase monster, 2 orc warlords, 1 kobold and, maybe some more, like 1 animated statue (but only about 5-8 attacks were hit)).

I've found this bug only in dungeon. But except for dungeon I've been only to overworld (and none of about 5-10 dryades were invincible), so I don't have "Statistics". In dungeon it affected about 50% of all monsters encountered, but they weren't too many in absolute quantity (I guess, I could kill 3-5 monsters (including 2 vase monsters, kobold shaman), and couldn't kill 4-5 (including 1 vase monster, 2 orc warlords, 1 kobold and, maybe some more, like 1 animated statue (but only about 5-8 attacks were hit)).
themightyglider commented 1 week ago
Owner

So this problem could be in world.dungeon_generator() or map.set_monster_strength(). Sadly I've no time for investigations right now. But I guess it should be something small like a typo.

So this problem could be in world.dungeon_generator() or map.set_monster_strength(). Sadly I've no time for investigations right now. But I guess it should be something small like a typo.
eugeneloza commented 1 week ago
Poster

Yes, and it's something introduced in a recent month. When I've played on 29-30 September, there were no such bugs. I'm almost sure I've started 29 September a clean save, but I have copied the save to new version after it was updated (there were two following commits on 30 September). So it's just 10 commits difference that brought the "999lp" or level-up bug.

And I don't remember any problems like that in the roguelike dungeon when I've played on 27 October (that was a clean start) - only dryades were invincible. There were 5 commits since that date that should have solved the dryades bug and triggered the bug in roguelike dungeon.

Yes, and it's something introduced in a recent month. When I've played on 29-30 September, there were no such bugs. I'm almost sure I've started 29 September a clean save, but I have copied the save to new version after it was updated (there were two following commits on 30 September). So it's just 10 commits difference that brought the "999lp" or level-up bug. And I don't remember any problems like that in the roguelike dungeon when I've played on 27 October (that was a clean start) - only dryades were invincible. There were 5 commits since that date that should have solved the dryades bug and triggered the bug in roguelike dungeon.
themightyglider commented 1 week ago
Owner

I think this bug should be fixed now (for new games). If not feel free to reopen this issue.

I think this bug should be fixed now (for new games). If not feel free to reopen this issue.
eugeneloza commented 2 days ago
Poster

Yep. Everything works smoothly as till now.

Yep. Everything works smoothly as till now.
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