#100 Rebalancing Wisp

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opened 2 months ago by eugeneloza · 1 comments

At this moment the Wisp became not as owerpowered as it was before, but now it's too underpowered (one-shot-kill). Testing this setting, looks nice:

attribute_prev = (0,2,2,2,14)

(I'm strongly unsure why it's one-shot-kill with (0,2,2,2,2) while all other enemies are quiet fine with these lp values. Maybe it has some level-up mechanism broken?)

At this moment the Wisp became not as owerpowered as it was before, but now it's too underpowered (one-shot-kill). Testing this setting, looks nice: `attribute_prev = (0,2,2,2,14)` (I'm strongly unsure why it's one-shot-kill with (0,2,2,2,2) while all other enemies are quiet fine with these lp values. Maybe it has some level-up mechanism broken?)
eugeneloza commented 3 weeks ago
Poster

The same here as for the Animated Statue. Closing this one for now.

The same here as for the Animated Statue. Closing this one for now.
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