constFoldIntMin.frag
Shader version: 460
Requested GL_AMD_gpu_shader_int16
Requested GL_ARB_gpu_shader_int64
0:? Sequence
0:5  Function Definition: a( ( global void)
0:5    Function Parameters: 
0:6    Sequence
0:6      Sequence
0:6        move second child to first child ( temp int16_t)
0:6          'u' ( temp int16_t)
0:6          Constant:
0:6            -32768 (const int16_t)
0:7      Sequence
0:7        move second child to first child ( temp int)
0:7          'v' ( temp int)
0:7          Constant:
0:7            -2147483648 (const int)
0:8      Sequence
0:8        move second child to first child ( temp int64_t)
0:8          'w' ( temp int64_t)
0:8          Constant:
0:8            -9223372036854775808 (const int64_t)
0:9      Sequence
0:9        move second child to first child ( temp int16_t)
0:9          'x' ( temp int16_t)
0:9          Constant:
0:9            0 (const int8_t)
0:10      Sequence
0:10        move second child to first child ( temp int)
0:10          'y' ( temp int)
0:10          Constant:
0:10            0 (const int)
0:11      Sequence
0:11        move second child to first child ( temp int64_t)
0:11          'z' ( temp int64_t)
0:11          Constant:
0:11            0 (const int64_t)
0:?   Linker Objects


Linked fragment stage:

ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point

Shader version: 460
Requested GL_AMD_gpu_shader_int16
Requested GL_ARB_gpu_shader_int64
0:? Sequence
0:?   Linker Objects

