/*
 * Copyright 2011-2017 Blender Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "device/device.h"
#include "device/device_memory.h"

CCL_NAMESPACE_BEGIN

/* Device Memory */

device_memory::device_memory(Device *device, const char *name, MemoryType type)
    : data_type(device_type_traits<uchar>::data_type),
      data_elements(device_type_traits<uchar>::num_elements),
      data_size(0),
      device_size(0),
      data_width(0),
      data_height(0),
      data_depth(0),
      type(type),
      name(name),
      interpolation(INTERPOLATION_NONE),
      extension(EXTENSION_REPEAT),
      device(device),
      device_pointer(0),
      host_pointer(0),
      shared_pointer(0)
{
}

device_memory::~device_memory()
{
}

void *device_memory::host_alloc(size_t size)
{
  if (!size) {
    return 0;
  }

  void *ptr = util_aligned_malloc(size, MIN_ALIGNMENT_CPU_DATA_TYPES);

  if (ptr) {
    util_guarded_mem_alloc(size);
  }
  else {
    throw std::bad_alloc();
  }

  return ptr;
}

void device_memory::host_free()
{
  if (host_pointer) {
    util_guarded_mem_free(memory_size());
    util_aligned_free((void *)host_pointer);
    host_pointer = 0;
  }
}

void device_memory::device_alloc()
{
  assert(!device_pointer && type != MEM_TEXTURE);
  device->mem_alloc(*this);
}

void device_memory::device_free()
{
  if (device_pointer) {
    device->mem_free(*this);
  }
}

void device_memory::device_copy_to()
{
  if (host_pointer) {
    device->mem_copy_to(*this);
  }
}

void device_memory::device_copy_from(int y, int w, int h, int elem)
{
  assert(type != MEM_TEXTURE && type != MEM_READ_ONLY);
  device->mem_copy_from(*this, y, w, h, elem);
}

void device_memory::device_zero()
{
  if (data_size) {
    device->mem_zero(*this);
  }
}

void device_memory::swap_device(Device *new_device,
                                size_t new_device_size,
                                device_ptr new_device_ptr)
{
  original_device = device;
  original_device_size = device_size;
  original_device_ptr = device_pointer;

  device = new_device;
  device_size = new_device_size;
  device_pointer = new_device_ptr;
}

void device_memory::restore_device()
{
  device = original_device;
  device_size = original_device_size;
  device_pointer = original_device_ptr;
}

/* Device Sub Ptr */

device_sub_ptr::device_sub_ptr(device_memory &mem, int offset, int size) : device(mem.device)
{
  ptr = device->mem_alloc_sub_ptr(mem, offset, size);
}

device_sub_ptr::~device_sub_ptr()
{
  device->mem_free_sub_ptr(ptr);
}

CCL_NAMESPACE_END
