From 3c2d156ad9e5e45d46938d2138aca038df44b9d3 Mon Sep 17 00:00:00 2001
From: Dan Carpenter <dan.carpenter@oracle.com>
Date: Thu, 17 Dec 2015 15:39:08 +0300
Subject: [PATCH] drm/vc4: allocate enough memory in vc4_save_hang_state()

"state" is smaller than "kernel_state" so we end up corrupting memory.

Fixes: 214613656b51 ('drm/vc4: Add an interface for capturing the GPU state after a hang.')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 7e5082fbc00cc157e57a70cdb6b9bbb21289afb1)
---
 drivers/gpu/drm/vc4/vc4_gem.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -159,7 +159,7 @@ vc4_save_hang_state(struct drm_device *d
 	unsigned long irqflags;
 	unsigned int i, unref_list_count;
 
-	kernel_state = kcalloc(1, sizeof(*state), GFP_KERNEL);
+	kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL);
 	if (!kernel_state)
 		return;
 
