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Ramo (Branch):
master
Rami (Branch)
Tag
master
ls-code
/
data
/
shaders
/
texturedquad.frag
texturedquad.frag
111 B
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uniform sampler2D tex;
in vec2 uv;
out vec4 FragColor;
void main()
{
FragColor = texture(tex, uv);
}