[info   ] [FileManager]: Data files will be fetched from: '../data/'
[info   ] [FileManager]: Data files will be fetched from: '../data/../../ls-assets/'
[info   ] [FileManager]: User directory is '/home/sintel/.config/laundredsheep/0.01/'.
[info   ] [FileManager]: Screenshots will be stored in '/home/sintel/.cache/laundedsheep/screenshots/'.
[info   ] [FileManager]: User-defined grand prix will be stored in ''.
[info   ] [FileManager]: Asset 0 will be loaded from '../data/models/'.
[info   ] [FileManager]: Asset 1 will be loaded from '../data/../../ls-assets/maps/'.
[info   ] [FileManager]: Asset 2 will be loaded from '../data/textures/'.
[info   ] [FileManager]: Asset 3 will be loaded from '../data/gui/'.
[info   ] [FileManager]: Asset 4 will be loaded from '../data/skins/'.
[info   ] [FileManager]: Asset 5 will be loaded from '../data/shaders/'.
[info   ] [FileManager]: Asset 6 will be loaded from '../data/fonts/'.
[info   ] IrrDriver: OpenGL version: 4.3
[info   ] IrrDriver: OpenGL vendor: NVIDIA Corporation
[info   ] IrrDriver: OpenGL renderer: GeForce GTX 760/PCIe/SSE2
[info   ] IrrDriver: OpenGL version string: 4.3.0 NVIDIA 346.46
[warn   ] sgo: INIT!!!
[info   ] sgo: initQuadBuffer
[info   ] GLDriver: ARB Buffer Storage Present
[info   ] GLDriver: ARB Base Instance Present
[info   ] GLDriver: ARB Draw Indirect Present
[info   ] GLDriver: ARB Compute Shader Present
[info   ] GLDriver: ARB Texture Storage Present
[info   ] GLDriver: ARB Texture View Present
[info   ] GLDriver: ARB Bindless Texture Present
[info   ] GLDriver: ARB Image Load Store Present
[info   ] GLDriver: ARB Shader Atomic Counters Present
[info   ] GLDriver: ARB Shader Storage Buffer Object Present
[info   ] GLDriver: ARB Multi Draw Indirect Present
[info   ] GLDriver: EXT Texture Compression S3TC Present
[info   ] GLDriver: ARB Uniform Buffer Object Present
[info   ] GLDriver: ARB Geometry Shader 4 Present
[info   ] irr_driver: GLSL supported.
[info   ] [irrDriver]: showing graphics ? 1
[info   ] [irrDriver]: initDevice end
[info   ] [GE]: init
[info   ] GUIEngine: width: 1152
[info   ] GUIEngine: height: 864
[info   ] GUIEngine: scale: 0.682667
[info   ] [engine]: creating new font¿?
[info   ] 2dutils: creating / loading tex rect shader
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : texturedquad.vert
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : texturedquad.frag
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : texturedquad.vert
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : uniformcolortexturedquad.frag
[info   ] AbstractStateManager::pushScreen: Switching to screen main.lsgui
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [engine]: switch to screen
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] AbstractStateManager::pushScreen: Switching to screen map_selection.lsgui
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[info   ] [ScreenLoader]: Screen::parseScreenFileDiv
[warn   ] LayoutManager: Statically sized widgets took all the place!!
[info   ] mapselection: beforeAddingWidget
[info   ] [engine]: switch to screen
[warn   ] [map selection/ map manager]: loading map !!!
[warn   ] [map selection/ map manager]: loading map !!!
[warn   ] map manager: test 1
[warn   ] map manager: test 2
[warn   ] [map selection]: getting map-idents
[warn   ] [map selection]: ...'maptest_map'
[info   ] [ge]: draw bg done
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : colortexturedquad.vert
[warn   ] CVS: azdo always disabled
[info   ] shader: Compiling shader : colortexturedquad.frag
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[info   ] [ge]: draw bg done
[info   ] [engine]: drawAll
[warn   ] mss: >>>>> event: game start <<<<<
[warn   ] mss: >>>>> loading map <<<<<
[info   ] game manager: start
[warn   ] mss: ...
[info   ] World: init ... ...
[warn   ] [LS_Map]: loading Map
[warn   ] Irrlicht: Could not open file of texture: metal_06.jpg
[warn   ] Irrlicht: Could not open file of texture: metal_06.jpg
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] Irrlicht: Could not open file of texture: metal_06.jpg
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] Irrlicht: Could not open file of texture: metal_06.jpg
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] Irrlicht: Could not open file of texture: metal_06.jpg
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] [LS_Map]: nodes
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[warn   ] CVS: deffered always disabled
[warn   ] irrDriver: render Scene not working yet
[info   ] main: before clean
[info   ] UserConfig: Saving config file now
[info   ] UserConfig: Saving parameter 0 to file
[info   ] UserConfig: Saving parameter 1 to file
[info   ] UserConfig: Saving parameter 2 to file
[info   ] UserConfig: Saving parameter 3 to file
[info   ] UserConfig: Saving parameter 4 to file
[info   ] UserConfig: Saving parameter 5 to file
[info   ] UserConfig: Saving parameter 6 to file
[info   ] main: after clean
