#pragma once

#include "Function.h"
#include "../utils/GuiUtils.h"
#include "../hotkeys/Hotkey.h"
#include "../il2cpp/HookManager.h"
#include "../il2cpp/il2cpp-appdata.h"
#include "../il2cpp/il2cppUtils.h"

#include "../../game/Entity.h"
#include "../../game/EntityManager.h"
#include "../../api/magic_enum/magic_enum.hpp"
