1234567891011121314151617181920212223242526 |
- PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
- which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
- version is ARM architecture oriented and features MIPS->ARM recompiler by
- Ari64, NEON GTE code and more performance improvements. It was created for
- Pandora handheld, but should be usable on other devices after some code
- adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
- PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces
- pixel perfect graphics at very high performance. There is also Una-i's GPU
- plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
- PCSX ReARMed looks for the following BIOS image files inside the
- frontend's 'System Directory'.
- * scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c)
- * scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246)
- * scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050)
- In case it can find no BIOS files named like this inside the 'System
- Directory', it will default to a High-Level Emulation BIOS. This decreases the
- level of compatibility of the emulator, so it is recommended that you always
- supply valid BIOS images inside the system directory.
- To build the debugging symbols use:
- DEBUG=1 ./pcsx-rearmed.SlackBuild
|