Pokechu22
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b90d23158f
Software: Fix mipmaps and uneven strides in SWTexture
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2 years ago |
Pokechu22
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2025763420
Treewide: Adjust order of includes
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3 years ago |
Pierre Bourdon
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e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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3 years ago |
Lioncash
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139d4fc76e
General: Convert PanicAlerts over to fmt equivalent
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4 years ago |
Lioncash
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23a8baa605
Software: Migrate logging over to fmt
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4 years ago |
Stenzek
|
f8c1ba409c
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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6 years ago |
Stenzek
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e4b205c769
Decouple XFB scanout from presentation
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6 years ago |
Stenzek
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63dd91628d
Remove old RasterFont classes
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6 years ago |
Stenzek
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025e909773
GLContext: Use destructor instead of Shutdown() to cleanup
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6 years ago |
Stenzek
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dcdd02d646
GLContext: Remove global context pointer
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6 years ago |
Stenzek
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eb284b5d66
VideoBackends: Pass window system info from host on creation
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6 years ago |
Stenzek
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9c57a98723
GLContext: Use host connection
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6 years ago |
Stenzek
|
134d967be2
Refactoring and cleanup of GLInterface (now GLContext)
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6 years ago |
Stenzek
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51a586d11a
GLUtil: Encapsulate functions in a namespace
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7 years ago |
iwubcode
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4964fc87ae
Video Backends: Remove the right of the xfb region for games where the
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7 years ago |
iwubcode
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53684701fa
HybridXFB: Fix lint errors
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7 years ago |
iwubcode
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6e686f6ea1
Software Backend: Fix xfb output and add vertical scaling support
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7 years ago |
iwubcode
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79387dddb2
Add support for hybrid XFB
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8 years ago |
degasus
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f12460d1f4
VideoSW: Fix GL ES shader.
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8 years ago |
aldelaro5
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f0aa9b3751
Reorganise a ton of logs level
|
8 years ago |
Lioncash
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fc41e982e9
SWOGLWindow: Utilize the move constructor in PrintText
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8 years ago |
Lioncash
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99baa3268f
SWOGLWindow: const correctness for ShowImage
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8 years ago |
Pierre Bourdon
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3570c7f03a
Reformat all the things. Have fun with merge conflicts.
|
9 years ago |
Lioncash
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f295182833
VideoBackends: Simplify initialization and deinitialization of resources
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9 years ago |
degasus
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b69bff0690
VideoSW: Use OpenGL Core context
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9 years ago |
degasus
|
61c3a0d9e4
VideoSW: Split up OGL window handling
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9 years ago |