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- minetest.register_craftitem("throwing:arrow_teleport", {
- description = "Teleport Arrow",
- inventory_image = "throwing_arrow_teleport.png",
- })
- minetest.register_node("throwing:arrow_teleport_box", {
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- -- Shaft
- {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
- --Spitze
- {-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
- {-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
- --Federn
- {6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
- {7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
- {7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
- {6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
-
- {7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
- {8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
- {8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
- {7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
- }
- },
- tiles = {"throwing_arrow_teleport.png", "throwing_arrow_teleport.png", "throwing_arrow_teleport_back.png", "throwing_arrow_teleport_front.png", "throwing_arrow_teleport_2.png", "throwing_arrow_teleport.png"},
- groups = {not_in_creative_inventory=1},
- })
- local THROWING_ARROW_ENTITY={
- _name = "throwing:arrow_teleport",
- physical = false,
- timer=0,
- visual = "wielditem",
- visual_size = {x=0.1, y=0.1},
- textures = {"throwing:arrow_teleport_box"},
- lastpos={},
- collisionbox = {0,0,0,0,0,0},
- player = "",
- }
- THROWING_ARROW_ENTITY.on_step = function(self, dtime)
- self.timer=self.timer+dtime
- local pos = self.object:get_pos()
- local node = minetest.get_node(pos)
- if not self.player then
- self.object:remove()
- end
- if self.timer>0.2 then
- local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
- for k, obj in pairs(objs) do
- if obj:get_luaentity() ~= nil then
- local oname = obj:get_luaentity().name
- if not throwing.entity_blocks_arrow(oname) then
- self.object:remove()
- if self.player ~= "" then
- self.player:set_pos(pos)
- self.player:get_inventory():add_item("main", ItemStack("default:stick 2"))
- end
- end
- end
- end
- end
- if self.lastpos.x~=nil then
- if throwing_node_should_block_arrow(node.name) then
- self.object:remove()
- if self.player ~= "" then
- self.player:set_pos(self.lastpos)
- self.player:get_inventory():add_item("main", ItemStack("default:stick 2"))
- end
- end
- end
- self.lastpos={x=pos.x, y=pos.y, z=pos.z}
- end
- minetest.register_entity("throwing:arrow_teleport_entity", THROWING_ARROW_ENTITY)
- minetest.register_craft({
- output = 'throwing:arrow_teleport 8',
- recipe = {
- {'default:stick', 'default:stick', 'starpearl:pearl'}
- }
- })
- minetest.register_craft({
- output = 'throwing:arrow_teleport 8',
- recipe = {
- {'starpearl:pearl', 'default:stick', 'default:stick'}
- }
- })
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