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- nodeinspector = nodeinspector or {}
- nodeinspector.modpath = minetest.get_modpath("hb4")
- COLOR_RED = core.get_color_escape_sequence("#ff0000")
- COLOR_WHITE = core.get_color_escape_sequence("#ffffff")
- function nodeinspector.inspect(pname, under, above)
- if gdac.player_is_admin(pname) then
- local meta = minetest.get_meta(under)
- local data = meta:to_table()
- if data then
- local str = dump(data) or "No data!"
- minetest.chat_send_player(pname, "# Server: " .. str)
- end
- local timer = minetest.get_node_timer(under)
- local yesno = ""
- if timer:is_started() then
- yesno = "YES"
- else
- yesno = "NO"
- end
- minetest.chat_send_player(pname, "# Server: Nodetimer: " .. yesno .. ", Timeout: " .. timer:get_timeout() .. ", Elapsed: " .. timer:get_elapsed() .. ".")
- end
- local nodeunder = minetest.get_node(under)
- local nodeabove = minetest.get_node(above)
- local defunder = minetest.registered_items[nodeunder.name]
- local defabove = minetest.registered_items[nodeabove.name]
- if not defunder or not defabove then
- return
- end
- local strunder = rc.pos_to_namestr(under)
- local strabove = rc.pos_to_namestr(above)
- local descunder = utility.get_short_desc(defunder.description or "<NONE>")
- local descabove = utility.get_short_desc(defabove.description or "<NONE>")
- local levelunder = 0
- local levelabove = 0
- if defunder.groups then
- levelunder = (defunder.groups.level or 0)
- end
- if defabove.groups then
- levelabove = (defabove.groups.level or 0)
- end
- if descunder == "" then descunder = "<NONE>" end
- if descabove == "" then descabove = "<NONE>" end
- local lightunder = minetest.get_node_light(under) or 0
- local lightabove = minetest.get_node_light(above) or 0
- local ownerunder = rename.gpn(protector.get_node_owner(under) or "")
- local ownerabove = rename.gpn(protector.get_node_owner(above) or "")
- if ownerunder == "" then ownerunder = "Nobody" else ownerunder = "<" .. ownerunder .. ">" end
- if ownerabove == "" then ownerabove = "Nobody" else ownerabove = "<" .. ownerabove .. ">" end
- local protunder = "You can build here."
- if minetest.test_protection(under, pname) then
- protunder = "Position is protected."
- end
- local protabove = "You can build here."
- if minetest.test_protection(above, pname) then
- protabove = "Position is protected."
- end
- local checkunder = COLOR_RED .. "FAIL" .. COLOR_WHITE
- if minetest.test_protection(under, "") then
- checkunder = "PASS"
- end
- local checkabove = COLOR_RED .. "FAIL" .. COLOR_WHITE
- if minetest.test_protection(above, "") then
- checkabove = "PASS"
- end
- local metaunder = minetest.get_meta(under)
- local metaabove = minetest.get_meta(above)
- local mounder = metaunder:get_string("owner")
- local moabove = metaabove:get_string("owner")
- if mounder == "" or mounder == "server" then mounder = "Unspecified" else mounder = "<" .. rename.gpn(mounder) .. ">" end
- if moabove == "" or moabove == "server" then moabove = "Unspecified" else moabove = "<" .. rename.gpn(moabove) .. ">" end
- local escape = minetest.formspec_escape
- local formspec = "size[7,8.75]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
- "label[0,0.0;" .. escape("Node Under " .. strunder .. ":") .. "]" ..
- "label[0,0.4;" .. escape("Description: " .. descunder) .. "]" ..
- "label[0,0.8;" .. escape("Node ID: " .. nodeunder.name) .. "]" ..
- "label[0,1.2;" .. escape("Node Light: " .. lightunder) .. "]" ..
- "label[0,1.6;" .. escape("Land Claimed By: " .. ownerunder) .. "]" ..
- "label[0,2.0;" .. escape(protunder) .. "]" ..
- "label[0,2.4;" .. escape("Protection Check: " .. checkunder) .. "]" ..
- "label[0,2.8;" .. escape("Meta Owner: " .. mounder) .. "]" ..
- "label[0,3.2;" .. escape("Node Level: " .. levelunder) .. "]" ..
- "item_image[6,0;1,1;" .. escape(nodeunder.name) .. "]" ..
- "label[0,4.0;" .. escape("Node Above " .. strabove .. ":") .. "]" ..
- "label[0,4.4;" .. escape("Description: " .. descabove) .. "]" ..
- "label[0,4.8;" .. escape("Node ID: " .. nodeabove.name) .. "]" ..
- "label[0,5.2;" .. escape("Node Light: " .. lightabove) .. "]" ..
- "label[0,5.6;" .. escape("Land Claimed By: " .. ownerabove) .. "]" ..
- "label[0,6.0;" .. escape(protabove) .. "]" ..
- "label[0,6.4;" .. escape("Protection Check: " .. checkabove) .. "]" ..
- "label[0,6.8;" .. escape("Meta Owner: " .. moabove) .. "]" ..
- "label[0,7.2;" .. escape("Node Level: " .. levelabove) .. "]" ..
- "item_image[6,4;1,1;" .. escape(nodeabove.name) .. "]" ..
- "item_image[4,8;1,1;nodeinspector:nodeinspector]" ..
- "button_exit[5,8;2,1;exit;Close]"
- local formname = "nodeinspector:" .. strunder .. ":" .. strabove
- minetest.show_formspec(pname, formname, formspec)
- end
- function nodeinspector.on_receive_fields(player, formname, fields)
- if string.sub(formname, 1, 14) ~= "nodeinspector:" then
- return
- end
- return true
- end
- function nodeinspector.reveal(pname, pos)
- protector.toggle_protector_entities_in_area(pname, pos)
- end
- function nodeinspector.on_use(itemstack, user, pt)
- if not user or not user:is_player() then return end
- if pt.type == "node" and pt.under and pt.above then
- local control = user:get_player_control()
- if control.sneak then
- nodeinspector.reveal(user:get_player_name(), pt.under)
- else
- nodeinspector.inspect(user:get_player_name(), pt.under, pt.above)
- end
- end
- end
- if not nodeinspector.registered then
- minetest.register_tool(":nodeinspector:nodeinspector", {
- description = "Node Inspector\n\nGet information about the pointed node.\nCheck protection and other things.\nHold 'sneak' to toggle protector display grid.",
- inventory_image = "nodeinspector.png",
- on_use = function(...)
- return nodeinspector.on_use(...)
- end,
- })
- minetest.register_craft({
- output = "nodeinspector:nodeinspector",
- recipe = {
- {'', 'default:mese_crystal', ''},
- {'plastic:plastic_sheeting', 'books:book_blank', 'plastic:plastic_sheeting'},
- {'plastic:plastic_sheeting', 'default:gold_ingot', 'plastic:plastic_sheeting'},
- },
- })
- minetest.register_on_player_receive_fields(function(...)
- return nodeinspector.on_receive_fields(...)
- end)
- nodeinspector.registered = true
- end
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