[{
    "name": "Logicians",
    "leaderName": "The logician",
    "adjective": ["Logician", "Logicians"],
    "startBias": ["Snow"], // and near Mountain?
    "preferredVictoryType": "Scientific",

    "declaringWar": "You have broken our logic. You will pay for this!",
    "attacked": "You dare to scratch the logic?",
    "defeated": "How could our logic be defeated? Logic is supposed to be invincible!",
    "introduction": "Will you stand up to our logic?",

    "neutralHello": "How are you doing?",
    "neutralLetsHearIt": ["Go on.", "What do you say?", "You may begin."],
    "neutralNo": [
        "Our logic does not allow this.",
        "This is against our logic.",
        "This is a violation of our logic.",
        "We do not intend to make a violation of logic."],
    "neutralYes": [
        "This is also in line with our logic.",
        "Yes, this is what our logic allows."],

    "hateHello": "What do you want now?",
    "hateLetsHearIt": ["Speak!", "What do you say?", "Go on."],
    "hateNo": [
        "You want us to go against logic?",
        "Very funny. Now back to serious things."],
    "hateYes": [
        "Congratulations! You have convinced my logic.",
        "If it is right according to logic, I do it."],

    "afterPeace": "It's nice that we are following the path of logic again.",
    "tradeRequest": "How about a trade?",

    "outerColor": [16, 16, 16],
    "innerColor": [255, 200, 200],
    "uniques": [
        // Religious stuff
        // "May buy [Religious architect] units for [300] [Faith] [in all cities in which the majority religion is a major religion] at an increasing price ([500]) <after discovering [Theology]>",

        // Bonus
        /* https://github.com/yairm210/Unciv/issues/3242#issuecomment-1925897597 */
        "[+5]% combat bonus for units fighting in [Foreign Land]",
        "Defense bonus for units fighting in [Friendly Land]",
        "[+1 Food] per [1] population [in capital]",
        "[+10]% [Food] [in capital]",
        "Free [Kernel] appears <upon discovering [Gunpowder]>",
        "When conquering an encampment, earn [0] Gold and recruit a Barbarian unit",

        // Anti-Bonus
        "[+5]% City-State Influence degradation",
        "[-5 Faith] per [15] population [in all cities in which the majority religion is a major religion]",
        "[-10]% Golden Age length"

        // Anti Nuclear Weapn
        "[+200]% maintenance costs <for [Nuclear Weapon] units>",

        // Scout Bonus
        "Free [Xue] appears <upon discovering [Trapping]>",

        // Settler and Worker bonus
        "[-90]% maintenance costs <for [Firefly] units>",
        "Defense bonus <for [Firefly] units>",
        "[+1] Movement <for [Firefly] units>",
        "Enables [Firefly] units to enter ocean tiles <during a Golden Age>",
        "Enables [Yumi] units to enter ocean tiles <during a Golden Age>",
        "Enables [Xue] units to enter ocean tiles <during a Golden Age>",
        "Enables [Spy] units to enter ocean tiles <during a Golden Age>",

        // Not implemented
        "Enables [Firefly] units to enter coastal tiles <during a Golden Age>",
        "Enables [Yumi] units to enter coastal tiles <during a Golden Age>",
        "Enables [Xue] units to enter coastal tiles <during a Golden Age>",
        "Enables [Spy] units to enter coastal tiles <during a Golden Age>"
        // see https://github.com/yairm210/Unciv/issues/3242#issuecomment-1490640999
    ],
    "cities": [
        "Logic Hub",
        "De Morgan",
        "Zripsas",
        "Ciwood",
        "Ront",
        "Krunlas",
        "Eimcester",
        "Kuville",
        "Plikta",
        "Clerphis",
        "Akhila",
        "Fiktin",
        "Phoburn",
        "Zhepbury",
        "Onoln",
        "Ardross",
        "Fregow",
        "Zleakstead",
        "Klison",
        "Zlaifmery",
        "Inridge",
        "Ekasea",
        "Drurg",
        "Phixsas",
        "Juxginia"
    ]
}]
