.. |
AI_Defines.h
|
852fb3cc75
AI - first pass at adding AI_STRATEGY_ECONOMY_FOCUS to MNAI (base code taken from K-mod)
|
10 lat temu |
BetterBTSAI.cpp
|
c65226e49a
Code - Improved logging; logs now include the players' names (code by Terkhen - [patches:#8])
|
10 lat temu |
BetterBTSAI.h
|
44c1f95e0c
Code - Better logging and logging control
|
3 lat temu |
CvArea.cpp
|
52fef76a02
Code: The following functions have all been changed so that they accept a Player ID rather than a Team ID as a variable (note: some mapscripts will need to be updated with this change)
|
9 lat temu |
CvArea.h
|
15a02cff5b
|
14 lat temu |
CvArtFileMgr.cpp
|
15a02cff5b
|
14 lat temu |
CvArtFileMgr.h
|
15a02cff5b
|
14 lat temu |
CvBugOptions.cpp
|
f6ae114ad2
MAJOR UPDATE - addition of DLL code for Revolutions and Better BTS AI logging
|
12 lat temu |
CvBugOptions.h
|
f6ae114ad2
MAJOR UPDATE - addition of DLL code for Revolutions and Better BTS AI logging
|
12 lat temu |
CvCity.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvCity.h
|
14a5d9946e
Gameplay - City Defense and Guardsman promotions increase stability from garrison
|
1 rok temu |
CvCityAI.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvCityAI.h
|
59263db22d
AI - merged some K-mod code -- mostly around how to improve plots
|
9 lat temu |
CvDLLButtonPopup.cpp
|
936a960980
Code - Removed <bCityRazing> and <bPacificRule> VoteInfo tags
|
4 lat temu |
CvDLLButtonPopup.h
|
15a02cff5b
|
14 lat temu |
CvDLLDataStreamIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLEngineIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLEntity.cpp
|
15a02cff5b
|
14 lat temu |
CvDLLEntity.h
|
15a02cff5b
|
14 lat temu |
CvDLLEntityIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLEventReporterIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLFAStarIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLFlagEntityIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLIniParserIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLInterfaceIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLPlotBuilderIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLPython.cpp
|
f6ae114ad2
MAJOR UPDATE - addition of DLL code for Revolutions and Better BTS AI logging
|
12 lat temu |
CvDLLPythonIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLSymbolIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLUtilityIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDLLWidgetData.cpp
|
d6a2b9275b
UI - Remove some unused Advanced Diplomacy code that would skip the declare war confirmation dialog
|
2 lat temu |
CvDLLWidgetData.h
|
4f26d17f67
UI - Added vote help text as a tooltip in victory advisor and resolution/voting dialogs
|
4 lat temu |
CvDLLXMLIFaceBase.h
|
15a02cff5b
|
14 lat temu |
CvDeal.cpp
|
04aca6b30f
Fix - Compilation error in release build
|
11 miesięcy temu |
CvDeal.h
|
e30b684bc9
Code - Merge of Advanced Diplomacy 2.8. Not really playtested but it compiles and runs.
|
9 lat temu |
CvDefines.h
|
3b632bd1bd
Code, AI - Added <PyRequirement> and <PyAI> to VoteInfos, used in some VoteInfos
|
4 lat temu |
CvDiploParameters.cpp
|
15a02cff5b
|
14 lat temu |
CvDiploParameters.h
|
15a02cff5b
|
14 lat temu |
CvDllPythonEvents.cpp
|
70dbd5b934
Code - Added combatDefenderRetreat BUG event
|
5 lat temu |
CvDllPythonEvents.h
|
70dbd5b934
Code - Added combatDefenderRetreat BUG event
|
5 lat temu |
CvDllTranslator.cpp
|
54a26e386e
UI - Add proper instability symbol
|
1 rok temu |
CvDllTranslator.h
|
15a02cff5b
|
14 lat temu |
CvEnums.h
|
8b4e9bdad0
Gameplay - Add experimental AI option (thanks to f1rpo)
|
1 rok temu |
CvEventReporter.cpp
|
70dbd5b934
Code - Added combatDefenderRetreat BUG event
|
5 lat temu |
CvEventReporter.h
|
70dbd5b934
Code - Added combatDefenderRetreat BUG event
|
5 lat temu |
CvFractal.cpp
|
15a02cff5b
|
14 lat temu |
CvFractal.h
|
15a02cff5b
|
14 lat temu |
CvGame.cpp
|
b90e8b06c0
UI - Display turns until difficulty change (if increasing and/or flexible difficulty is on)
|
2 lat temu |
CvGame.h
|
b90e8b06c0
UI - Display turns until difficulty change (if increasing and/or flexible difficulty is on)
|
2 lat temu |
CvGameAI.cpp
|
ed4cd7ab78
Code - lots of code cleaunup (may even speed processing up slightly)
|
12 lat temu |
CvGameAI.h
|
15a02cff5b
|
14 lat temu |
CvGameCoreDLL.cpp
|
e812fd6b71
Fix - Custom profiler now more efficient
|
5 lat temu |
CvGameCoreDLL.h
|
15a02cff5b
|
14 lat temu |
CvGameCoreDLLDefNew.h
|
15a02cff5b
|
14 lat temu |
CvGameCoreDLLUndefNew.h
|
15a02cff5b
|
14 lat temu |
CvGameCoreUtils.cpp
|
d7c9f124fe
UI - Don't ask to declare war against the real owner when attacking a hidden nationality unit
|
2 lat temu |
CvGameCoreUtils.h
|
a2ac7268b5
AI - Stop patrol units piling up on forts
|
3 lat temu |
CvGameInterface.cpp
|
3ef7e5bfc6
UI - City cycling first goes through non-settlements, then settlements (request by LightAcolyte)
|
1 rok temu |
CvGameTextMgr.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvGameTextMgr.h
|
5e781c17d4
Gameplay, UI, Code - Added Building and Civic revolution effects
|
1 rok temu |
CvGlobals.cpp
|
a2aa3c13e5
UI, Code - New Dynamic Civ Names mode along with several DNC tweaks
|
4 lat temu |
CvGlobals.h
|
a2aa3c13e5
UI, Code - New Dynamic Civ Names mode along with several DNC tweaks
|
4 lat temu |
CvHallOfFameInfo.cpp
|
15a02cff5b
|
14 lat temu |
CvHallOfFameInfo.h
|
15a02cff5b
|
14 lat temu |
CvInfoCache.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvInfoCache.h
|
a45d9f4669
Fix - Now NO_UNITCOMBAT is properly filtered out before accessing cache.
|
4 lat temu |
CvInfoHelpers.h
|
4df2d3b319
Code - Added utilities for later use
|
4 lat temu |
CvInfoUtils.cpp
|
d23cd14dc3
UI, Code - Improved popup text, tooltip and messages regarding voting
|
4 lat temu |
CvInfoUtils.h
|
d23cd14dc3
UI, Code - Improved popup text, tooltip and messages regarding voting
|
4 lat temu |
CvInfoWater.cpp
|
15a02cff5b
|
14 lat temu |
CvInfoWater.h
|
15a02cff5b
|
14 lat temu |
CvInfos.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvInfos.h
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvInfosRevolution.cpp
|
5e781c17d4
Gameplay, UI, Code - Added Building and Civic revolution effects
|
1 rok temu |
CvInfosRevolution.h
|
5e781c17d4
Gameplay, UI, Code - Added Building and Civic revolution effects
|
1 rok temu |
CvInitCore.cpp
|
c24f08a7c5
Code - speed tweaks from lesslol
|
12 lat temu |
CvInitCore.h
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CvMap.cpp
|
4c85967c17
AI - Merging in choke and canal point code. The AI will build forts on choke and canal points (only in Advanced Tactics cuz forts in regular FFH don't act as cities). The functions CvPlayerAI::AI_getPlotChokeValue and CvPlot::getChokeValue and similar functions for canals will be the most helpful for further AI improvements.
|
11 lat temu |
CvMap.h
|
4c85967c17
AI - Merging in choke and canal point code. The AI will build forts on choke and canal points (only in Advanced Tactics cuz forts in regular FFH don't act as cities). The functions CvPlayerAI::AI_getPlotChokeValue and CvPlot::getChokeValue and similar functions for canals will be the most helpful for further AI improvements.
|
11 lat temu |
CvMapGenerator.cpp
|
52fef76a02
Code: The following functions have all been changed so that they accept a Player ID rather than a Team ID as a variable (note: some mapscripts will need to be updated with this change)
|
9 lat temu |
CvMapGenerator.h
|
15a02cff5b
|
14 lat temu |
CvMessageControl.cpp
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CvMessageControl.h
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CvMessageData.cpp
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CvMessageData.h
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CvPlayer.cpp
|
f11e3dfbbb
Code - New GlobalDefine NO_WAR_TRADE that disables war and war preparation bribes completely
|
1 rok temu |
CvPlayer.h
|
e5e98b5e72
Code - Cleaned up some Revolution-related code
|
1 rok temu |
CvPlayerAI.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvPlayerAI.h
|
d5d0f62dcc
Code - new AI_getMagicAffinity() function -- will likely replace getMojoFactor() at some point
|
7 lat temu |
CvPlot.cpp
|
5f531572b5
Fix - Lair spawning now respects national/team/world unit limits
|
2 lat temu |
CvPlot.h
|
52fef76a02
Code: The following functions have all been changed so that they accept a Player ID rather than a Team ID as a variable (note: some mapscripts will need to be updated with this change)
|
9 lat temu |
CvPlotGroup.cpp
|
15a02cff5b
|
14 lat temu |
CvPlotGroup.h
|
15a02cff5b
|
14 lat temu |
CvPopupInfo.cpp
|
15a02cff5b
|
14 lat temu |
CvPopupInfo.h
|
15a02cff5b
|
14 lat temu |
CvPopupReturn.cpp
|
15a02cff5b
|
14 lat temu |
CvPopupReturn.h
|
15a02cff5b
|
14 lat temu |
CvRandom.cpp
|
c65226e49a
Code - Improved logging; logs now include the players' names (code by Terkhen - [patches:#8])
|
10 lat temu |
CvRandom.h
|
c65226e49a
Code - Improved logging; logs now include the players' names (code by Terkhen - [patches:#8])
|
10 lat temu |
CvReplayInfo.cpp
|
15a02cff5b
|
14 lat temu |
CvReplayInfo.h
|
15a02cff5b
|
14 lat temu |
CvReplayMessage.cpp
|
15a02cff5b
|
14 lat temu |
CvReplayMessage.h
|
15a02cff5b
|
14 lat temu |
CvSelectionGroup.cpp
|
cd662d8b7d
Fix - Another confused AI pillager bug (Thanks to DuskTreader@civfanatics)
|
3 lat temu |
CvSelectionGroup.h
|
8258ad2efb
Feature - Certain spells interrupt unit cycling (Denev)
|
8 lat temu |
CvSelectionGroupAI.cpp
|
7aaa7e6edb
Code - Fixed assertion
|
3 lat temu |
CvSelectionGroupAI.h
|
fca1f89ee3
AI, Code - Improved terraforming AI, some refactoring around it
|
3 lat temu |
CvStatistics.cpp
|
15a02cff5b
|
14 lat temu |
CvStatistics.h
|
15a02cff5b
|
14 lat temu |
CvString.cpp
|
e1f8fad490
Code - Version control (code by Terkhen)
|
9 lat temu |
CvString.h
|
e1f8fad490
Code - Version control (code by Terkhen)
|
9 lat temu |
CvStructs.cpp
|
936a960980
Code - Removed <bCityRazing> and <bPacificRule> VoteInfo tags
|
4 lat temu |
CvStructs.h
|
936a960980
Code - Removed <bCityRazing> and <bPacificRule> VoteInfo tags
|
4 lat temu |
CvTalkingHeadMessage.cpp
|
15a02cff5b
|
14 lat temu |
CvTalkingHeadMessage.h
|
15a02cff5b
|
14 lat temu |
CvTeam.cpp
|
b550ba015d
Fix - Vassals can no longer have non-agression pacts
|
3 lat temu |
CvTeam.h
|
936a960980
Code - Removed <bCityRazing> and <bPacificRule> VoteInfo tags
|
4 lat temu |
CvTeamAI.cpp
|
fa4b2168e7
Fix - Fixed two instances of bypassing war declaration restrictions
|
2 lat temu |
CvTeamAI.h
|
cee181976e
Bugfix - removing some bRecalculate variables that were messing with the AI's ability to calculate war values
|
8 lat temu |
CvTextScreens.cpp
|
15a02cff5b
|
14 lat temu |
CvUnit.cpp
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
6 miesięcy temu |
CvUnit.h
|
14a5d9946e
Gameplay - City Defense and Guardsman promotions increase stability from garrison
|
1 rok temu |
CvUnitAI.cpp
|
0e74c9e157
Gameplay - Confusing barbarian AI by positioning units at chokepoints no longer works in most cases (thanks to Sezren)
|
6 miesięcy temu |
CvUnitAI.h
|
b306a3cf57
Fix - Terraformer AI no longer only works for automated human units
|
3 lat temu |
CvXMLLoadUtility.cpp
|
c24f08a7c5
Code - speed tweaks from lesslol
|
12 lat temu |
CvXMLLoadUtility.h
|
55fe27ab61
Code - Replaced "PromotionImmune1/2/3" tags by an XML list "PromotionImmunes"
|
5 lat temu |
CvXMLLoadUtilityGet.cpp
|
9d4cc46cac
Code Display current InfoType (if available) and tag in XML-related asserts
|
5 lat temu |
CvXMLLoadUtilityInit.cpp
|
15a02cff5b
|
14 lat temu |
CvXMLLoadUtilitySet.cpp
|
36e736207b
Code - Added <VotePrereq> tag for SpellInfos
|
4 lat temu |
CyArea.cpp
|
15a02cff5b
|
14 lat temu |
CyArea.h
|
15a02cff5b
|
14 lat temu |
CyAreaInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyArgsList.cpp
|
15a02cff5b
|
14 lat temu |
CyArgsList.h
|
15a02cff5b
|
14 lat temu |
CyArtFileMgr.cpp
|
15a02cff5b
|
14 lat temu |
CyArtFileMgr.h
|
15a02cff5b
|
14 lat temu |
CyArtFileMgrInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyCity.cpp
|
14a5d9946e
Gameplay - City Defense and Guardsman promotions increase stability from garrison
|
1 rok temu |
CyCity.h
|
14a5d9946e
Gameplay - City Defense and Guardsman promotions increase stability from garrison
|
1 rok temu |
CyCityInterface1.cpp
|
cd1788774e
Code - Fixed some exposed python docstrings
|
6 miesięcy temu |
CyCityInterface2.cpp
|
926347e42f
Code - adding some missing files from the BUG merge
|
12 lat temu |
CyDeal.cpp
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CyDeal.h
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CyEnumsInterface.cpp
|
5a1238d94e
Code - Exposed DamageTypes enum and GC.getNumDamageTypeInfos()
|
6 miesięcy temu |
CyGame.cpp
|
b90e8b06c0
UI - Display turns until difficulty change (if increasing and/or flexible difficulty is on)
|
2 lat temu |
CyGame.h
|
b90e8b06c0
UI - Display turns until difficulty change (if increasing and/or flexible difficulty is on)
|
2 lat temu |
CyGameCoreUtils.cpp
|
7f4fa6a098
Code - copied a bunch of code around NUM_CITY_PLOTS from Denev's mod (already had some of the code - now adopting all of it)
|
9 lat temu |
CyGameCoreUtils.h
|
7f4fa6a098
Code - copied a bunch of code around NUM_CITY_PLOTS from Denev's mod (already had some of the code - now adopting all of it)
|
9 lat temu |
CyGameCoreUtilsInterface.cpp
|
7f4fa6a098
Code - copied a bunch of code around NUM_CITY_PLOTS from Denev's mod (already had some of the code - now adopting all of it)
|
9 lat temu |
CyGameInterface.cpp
|
cd1788774e
Code - Fixed some exposed python docstrings
|
6 miesięcy temu |
CyGameTextMgr.cpp
|
15a02cff5b
|
14 lat temu |
CyGameTextMgr.h
|
15a02cff5b
|
14 lat temu |
CyGameTextMgrInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyGlobalContext.cpp
|
fd44f24792
Code - New getInfoTypeForStringNoAsserts() method for better MapScriptTools support
|
2 lat temu |
CyGlobalContext.h
|
5a1238d94e
Code - Exposed DamageTypes enum and GC.getNumDamageTypeInfos()
|
6 miesięcy temu |
CyGlobalContextInterface1.cpp
|
a1eedb4d82
MAJOR UPDATE: Addition of BUG and all of its related utilities; includes some Python code for Revolutions and a couple of bug fixes for calls to AI_unitValue()
|
12 lat temu |
CyGlobalContextInterface2.cpp
|
a2aa3c13e5
UI, Code - New Dynamic Civ Names mode along with several DNC tweaks
|
4 lat temu |
CyGlobalContextInterface3.cpp
|
15a02cff5b
|
14 lat temu |
CyGlobalContextInterface4.cpp
|
5a1238d94e
Code - Exposed DamageTypes enum and GC.getNumDamageTypeInfos()
|
6 miesięcy temu |
CyHallOfFameInfo.cpp
|
15a02cff5b
|
14 lat temu |
CyHallOfFameInfo.h
|
15a02cff5b
|
14 lat temu |
CyHallOfFameInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyInfoInterface1.cpp
|
bf507a28dc
Code - Expose a bunch of missing Cv***Info functions
|
6 miesięcy temu |
CyInfoInterface2.cpp
|
d2b36f7e96
Code - Exposed more info functions (request by MagisterCultuum)
|
1 rok temu |
CyInfoInterface3.cpp
|
5e781c17d4
Gameplay, UI, Code - Added Building and Civic revolution effects
|
1 rok temu |
CyMap.cpp
|
89d1e2c464
Gameplay, UI - Revamped basic RevIdx system and display, many more specific modifiers still missing
|
1 rok temu |
CyMap.h
|
89d1e2c464
Gameplay, UI - Revamped basic RevIdx system and display, many more specific modifiers still missing
|
1 rok temu |
CyMapGenerator.cpp
|
15a02cff5b
|
14 lat temu |
CyMapGenerator.h
|
15a02cff5b
|
14 lat temu |
CyMapGeneratorInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyMapInterface.cpp
|
89d1e2c464
Gameplay, UI - Revamped basic RevIdx system and display, many more specific modifiers still missing
|
1 rok temu |
CyMessageControl.cpp
|
15a02cff5b
|
14 lat temu |
CyMessageControl.h
|
15a02cff5b
|
14 lat temu |
CyMessageControl2.cpp
|
15a02cff5b
|
14 lat temu |
CyMessageControl2.h
|
15a02cff5b
|
14 lat temu |
CyMessageControlInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyPlayer.cpp
|
e5e98b5e72
Code - Cleaned up some Revolution-related code
|
1 rok temu |
CyPlayer.h
|
20b0361460
Code - Cleaned up old revolution-related civic properties
|
1 rok temu |
CyPlayerInterface1.cpp
|
ce14ec6d5d
Code - Fix CyPlayer::getCapitalCity() docstring
|
1 rok temu |
CyPlayerInterface2.cpp
|
e5e98b5e72
Code - Cleaned up some Revolution-related code
|
1 rok temu |
CyPlot.cpp
|
b31b3b6535
Syncing with local code
|
9 lat temu |
CyPlot.h
|
b31b3b6535
Syncing with local code
|
9 lat temu |
CyPlotInterface1.cpp
|
b31b3b6535
Syncing with local code
|
9 lat temu |
CyRandomInterface.cpp
|
15a02cff5b
|
14 lat temu |
CyReplayInfo.cpp
|
15a02cff5b
|
14 lat temu |
CyReplayInfo.h
|
15a02cff5b
|
14 lat temu |
CySelectionGroup.cpp
|
15a02cff5b
|
14 lat temu |
CySelectionGroup.h
|
15a02cff5b
|
14 lat temu |
CySelectionGroupInterface.cpp
|
15a02cff5b
|
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