lfgr
|
0e74c9e157
Gameplay - Confusing barbarian AI by positioning units at chokepoints no longer works in most cases (thanks to Sezren)
|
3 weeks ago |
lfgr
|
988f9c5665
UI - Some BUG option disabling and rearranging
|
3 weeks ago |
lfgr
|
59a03932e7
UI - Fix free promotion help
|
3 weeks ago |
lfgr
|
bf507a28dc
Code - Expose a bunch of missing Cv***Info functions
|
3 weeks ago |
lfgr
|
5a1238d94e
Code - Exposed DamageTypes enum and GC.getNumDamageTypeInfos()
|
3 weeks ago |
lfgr
|
cd1788774e
Code - Fixed some exposed python docstrings
|
3 weeks ago |
lfgr
|
3cc88a9a1e
Code - Added <bAllUnitsFreePromotion> trait tag
|
1 month ago |
lfgr
|
ee36ca96af
Code, Bugfix - Store rebel *player* instead of only civ in city, some code improvements
|
1 month ago |
lfgr
|
e4502a5aa3
Code - Small code improvements and cleanup
|
1 month ago |
lfgr
|
6b34033bf3
Code - Some cleanup in Revolution.py
|
1 month ago |
lfgr
|
26c8bbf2ea
Added tag v2.9.2-1u for changeset 8368360b1541
|
5 months ago |
lfgr
|
500e536a73
Update changelog and version number
|
5 months ago |
lfgr
|
d8279bed8b
Bugfix - Stop applying revolution effects when changing production in a city (thanks to Xirema)
|
5 months ago |
lfgr
|
ed29aa7eb6
AI, Bugfix - Fixed Escape spell and let AI use it properly (thanks to Alekseyev_, Magister Cultuum)
|
6 months ago |
lfgr
|
4b843b1a5f
Code - Tag documentation update
|
6 months ago |
lfgr
|
a76edff167
Added tag v2.9.2u for changeset 27b95ac81e53
|
6 months ago |
lfgr
|
04aca6b30f
Fix - Compilation error in release build
|
6 months ago |
lfgr
|
552bab2afa
Update changelog and version number
|
6 months ago |
lfgr
|
f2c8a41be2
Code - Documentation for <iRevGarrisonValue> promotion tag
|
6 months ago |
lfgr
|
5aaad0ad4c
Code - Minor cleanup
|
6 months ago |
lfgr
|
c8c6977329
UI - Various minor revolution UI improvements
|
6 months ago |
lfgr
|
9e3de7492c
Gameplay - Some more tweaks to RevIdx calculation
|
6 months ago |
lfgr
|
5d33ed460b
Fix - Incorrect unhappiness from RevIdx calculation
|
6 months ago |
lfgr
|
8498f0f8c9
Code - Some comments and cleanup
|
7 months ago |
lfgr
|
d0d46fead7
Code, UI - Performance improvements for RevIdx calculations
|
7 months ago |
lfgr
|
7377b5caa7
Fix - Chancel of Guardians now correctly *reduces* instability
|
7 months ago |
lfgr
|
14a5d9946e
Gameplay - City Defense and Guardsman promotions increase stability from garrison
|
7 months ago |
lfgr
|
54a26e386e
UI - Add proper instability symbol
|
7 months ago |
lfgr
|
e3fc446ec1
UI - In victory screen, specify required culture for cultural victory
|
7 months ago |
lfgr
|
fa8688b566
Gameplay - Some Revolution rebalancing
|
7 months ago |