unbindall
bind "TAB" "+showscores   "
bind "ENTER" " "
bind "ESCAPE" "togglemenu   "
bind "SPACE" "+jump"
bind "+" "sizeup   "
bind "," " "
bind "-" "sizedown   "
bind "." " "
bind "/" " "
bind "0" "impulse 0   "
bind "1" "impulse 1   "
bind "2" "impulse 2   "
bind "3" "impulse 3   "
bind "4" "impulse 4   "
bind "5" "impulse 5   "
bind "6" "impulse 6   "
bind "7" "impulse 7   "
bind "8" "impulse 8   "
bind "=" "sizeup   "
bind "\" "+mlook"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "+movedown"
bind "d" "+moveright"
bind "e" "+moveup"
bind "s" "+back"
bind "t" "messagemode   "
bind "w" "+forward"
bind "x" "+moveup"
bind "z" " "
bind "~" "toggleconsole"
bind "UPARROW" "+forward   "
bind "DOWNARROW" "+back   "
bind "LEFTARROW" "+left   "
bind "RIGHTARROW" "+right   "
bind "ALT" "+strafe"
bind "CTRL" "+attack"
bind "SHIFT" "+speed"
bind "F1" "help   "
bind "F2" "menu_save   "
bind "F3" "menu_load   "
bind "F4" "menu_options   "
bind "F5" "menu_multiplayer   "
bind "F6" "echo Quicksaving...; wait; save quick   "
bind "F9" "echo Quickloading...; wait; load quick   "
bind "F10" "quit   "
bind "F11" "zoom_in   "
bind "F12" "screenshot   "
bind "INS" " "
bind "DEL" " "
bind "PGDN" " "
bind "END" " "
bind "MOUSE1" "+attack"
bind "MOUSE2" "+forward   "
bind "MOUSE3" " "
bind "AUX1" "+moveright"
bind "AUX2" "+moveleft"
bind "AUX3" "+back"
bind "AUX4" "+forward"
bind "AUX5" "+right"
bind "AUX6" "+left"
bind "AUX7" "+lookup"
bind "AUX8" "+lookdown"
bind "MWHEELUP" "impulse 10"
bind "MWHEELDOWN" "impulse 12"
bind "MOUSE4" "impulse 12"
bind "MOUSE5" "impulse 10"
bind "PAUSE" "pause"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgm_extmusic "1"
bgmvolume "0.0"
cfg_unbindall "1"
cl_alwaysrun "0"
cl_backspeed "200"
cl_forwardspeed "200"
cl_gun_fovscale "1"
cl_maxpitch "90"
cl_minpitch "-90"
cl_startdemos "1"
contrast "1.1"
crosshair "0"
external_ents "1"
external_vis "1"
fov_adapt "1"
gamma "1.1"
gl_farclip "1000000"
gl_flashblend "0"
gl_fullbrights "1"
gl_overbright "1"
gl_overbright_models "1"
gl_subdivide_size "128"
gl_texture_anisotropy "16"
gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
gl_triplebuffer "1"
host_maxfps "72"
joy_deadzone "0.175"
joy_deadzone_trigger "0.001"
joy_enable "1"
joy_exponent "3"
joy_exponent_move "3"
joy_invert "0"
joy_sensitivity_pitch "150"
joy_sensitivity_yaw "300"
joy_swapmovelook "0"
lookspring "0"
lookstrafe "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
r_clearcolor "2"
r_dynamic "1"
r_novis "0"
r_oldwater "0"
r_particles "2"
r_quadparticles "1"
r_scale "1"
r_shadows "0"
r_viewmodel_quake "1"
r_wateralpha "1"
saved1 "0"
saved2 "0"
saved3 "0"
saved4 "0"
savedgamecfg "0"
scr_conalpha "0.5"
scr_conscale "2.5"
scr_conspeed "500"
scr_conwidth "0"
scr_crosshairscale "1"
scr_menuscale "2.5"
scr_sbaralpha "1"
scr_sbarscale "2"
sensitivity "11"
sv_altnoclip "1"
sys_throttle "0.02"
vid_borderless "0"
vid_bpp "24"
vid_desktopfullscreen "0"
vid_fsaa "0"
vid_fullscreen "1"
vid_height "1080"
vid_refreshrate "60"
vid_vsync "0"
vid_width "1920"
viewsize "110"
volume "1.000000"
vid_restart
+mlook
