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- # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- !IF "$(CFG)" == ""
- CFG=ref_soft - Win32 Debug
- !MESSAGE No configuration specified. Defaulting to ref_soft - Win32 Debug.
- !ENDIF
- !IF "$(CFG)" != "quake2 - Win32 Release" && "$(CFG)" != "quake2 - Win32 Debug"\
- && "$(CFG)" != "ref_soft - Win32 Release" && "$(CFG)" !=\
- "ref_soft - Win32 Debug" && "$(CFG)" != "ref_gl - Win32 Release" && "$(CFG)" !=\
- "ref_gl - Win32 Debug" && "$(CFG)" != "game - Win32 Release" && "$(CFG)" !=\
- "game - Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "quake2.mak" CFG="ref_soft - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "quake2 - Win32 Release" (based on "Win32 (x86) Application")
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