qdata.dsp 5.1 KB

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  1. # Microsoft Developer Studio Project File - Name="qdata" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 5.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  5. CFG=qdata - Win32 Release
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "qdata.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "qdata.mak" CFG="qdata - Win32 Release"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "qdata - Win32 Release" (based on "Win32 (x86) Console Application")
  19. !MESSAGE "qdata - Win32 Debug" (based on "Win32 (x86) Console Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP Scc_ProjName ""
  23. # PROP Scc_LocalPath ""
  24. CPP=cl.exe
  25. RSC=rc.exe
  26. !IF "$(CFG)" == "qdata - Win32 Release"
  27. # PROP BASE Use_MFC 0
  28. # PROP BASE Use_Debug_Libraries 0
  29. # PROP BASE Output_Dir ".\Release"
  30. # PROP BASE Intermediate_Dir ".\Release"
  31. # PROP BASE Target_Dir ""
  32. # PROP Use_MFC 0
  33. # PROP Use_Debug_Libraries 0
  34. # PROP Output_Dir ".\Release"
  35. # PROP Intermediate_Dir ".\Release"
  36. # PROP Target_Dir ""
  37. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
  38. # ADD CPP /nologo /W3 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
  39. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  40. # ADD RSC /l 0x409 /d "NDEBUG"
  41. BSC32=bscmake.exe
  42. # ADD BASE BSC32 /nologo
  43. # ADD BSC32 /nologo
  44. LINK32=link.exe
  45. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  46. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  47. !ELSEIF "$(CFG)" == "qdata - Win32 Debug"
  48. # PROP BASE Use_MFC 0
  49. # PROP BASE Use_Debug_Libraries 1
  50. # PROP BASE Output_Dir ".\Debug"
  51. # PROP BASE Intermediate_Dir ".\Debug"
  52. # PROP BASE Target_Dir ""
  53. # PROP Use_MFC 0
  54. # PROP Use_Debug_Libraries 1
  55. # PROP Output_Dir ".\Debug"
  56. # PROP Intermediate_Dir ".\Debug"
  57. # PROP Ignore_Export_Lib 0
  58. # PROP Target_Dir ""
  59. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
  60. # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /FD /c
  61. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  62. # ADD RSC /l 0x409 /d "_DEBUG"
  63. BSC32=bscmake.exe
  64. # ADD BASE BSC32 /nologo
  65. # ADD BSC32 /nologo
  66. LINK32=link.exe
  67. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
  68. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
  69. !ENDIF
  70. # Begin Target
  71. # Name "qdata - Win32 Release"
  72. # Name "qdata - Win32 Debug"
  73. # Begin Group "Source Files"
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  75. # Begin Source File
  76. SOURCE=..\common\bspfile.c
  77. # End Source File
  78. # Begin Source File
  79. SOURCE=..\common\cmdlib.c
  80. # End Source File
  81. # Begin Source File
  82. SOURCE=.\images.c
  83. # End Source File
  84. # Begin Source File
  85. SOURCE=..\common\l3dslib.c
  86. # End Source File
  87. # Begin Source File
  88. SOURCE=..\common\lbmlib.c
  89. # End Source File
  90. # Begin Source File
  91. SOURCE=..\common\mathlib.c
  92. # End Source File
  93. # Begin Source File
  94. SOURCE=..\common\mdfour.c
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=.\models.c
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=.\qdata.c
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=..\common\scriplib.c
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\sprites.c
  107. # End Source File
  108. # Begin Source File
  109. SOURCE=.\tables.c
  110. # End Source File
  111. # Begin Source File
  112. SOURCE=..\common\threads.c
  113. # End Source File
  114. # Begin Source File
  115. SOURCE=..\common\trilib.c
  116. # End Source File
  117. # Begin Source File
  118. SOURCE=.\video.c
  119. # End Source File
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  122. # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
  123. # Begin Source File
  124. SOURCE=.\anorms.h
  125. # End Source File
  126. # Begin Source File
  127. SOURCE=..\common\bspfile.h
  128. # End Source File
  129. # Begin Source File
  130. SOURCE=..\common\cmdlib.h
  131. # End Source File
  132. # Begin Source File
  133. SOURCE=..\common\l3dslib.h
  134. # End Source File
  135. # Begin Source File
  136. SOURCE=..\common\lbmlib.h
  137. # End Source File
  138. # Begin Source File
  139. SOURCE=..\common\mathlib.h
  140. # End Source File
  141. # Begin Source File
  142. SOURCE=.\modelgen.h
  143. # End Source File
  144. # Begin Source File
  145. SOURCE=.\qdata.h
  146. # End Source File
  147. # Begin Source File
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  149. # End Source File
  150. # Begin Source File
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  162. # End Group
  163. # End Target
  164. # End Project