/*
===========================================================================

Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 

This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  

Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"

static const int MAX_AUDIO_ITEMS = 3;


/*
========================
idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles
========================
*/
idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles() {
}

/*
========================
idMenuWidget_PDA_AudioFiles::Initialize
========================
*/
void idMenuWidget_PDA_AudioFiles::Initialize( idMenuHandler * data ) {

	idMenuWidget_DynamicList * pdaAudioList = new (TAG_SWF) idMenuWidget_DynamicList();
	
	pdaAudioList->SetSpritePath( GetSpritePath(), "info", "options" );
	pdaAudioList->SetNumVisibleOptions( MAX_AUDIO_ITEMS );
	pdaAudioList->SetWrappingAllowed( true );

	while ( pdaAudioList->GetChildren().Num() < MAX_AUDIO_ITEMS ) {
		idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
		buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_SELECT_PDA_AUDIO, pdaAudioList->GetChildren().Num() );
		buttonWidget->Initialize( data );
		pdaAudioList->AddChild( buttonWidget );
	}
	pdaAudioList->Initialize( data );

	AddChild( pdaAudioList );
}

/*
========================
idMenuWidget_PDA_AudioFiles::Update
========================
*/
void idMenuWidget_PDA_AudioFiles::Update() {

	if ( GetSWFObject() == NULL ) {
		return;
	}

	idSWFScriptObject & root = GetSWFObject()->GetRootObject();
	if ( !BindSprite( root ) || GetSprite() == NULL ) {
		return;
	}

	idPlayer * player = gameLocal.GetLocalPlayer();
	if ( player == NULL ) {
		return;
	}

	if ( pdaIndex > player->GetInventory().pdas.Num() ) {
		return;
	}

	const idDeclPDA * pda = player->GetInventory().pdas[ pdaIndex ];

	idSWFScriptObject * dataObj = GetSprite()->GetScriptObject()->GetNestedObj( "info" );
	if ( dataObj != NULL && pda != NULL ) {

		idSWFTextInstance * txtOwner = dataObj->GetNestedText( "txtOwner" );
		if ( txtOwner != NULL ) {
			idStr ownerText = idLocalization::GetString( "#str_04203" );
			ownerText.Append( ": ");
			ownerText.Append( pda->GetFullName() );
			txtOwner->SetText( ownerText.c_str() );
		}

		idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
		if ( audioList != NULL ) {
			audioFileNames.Clear();
			if ( pda->GetNumAudios() == 0 ) {
				idList< idStr > audioName;
				audioName.Append( idLocalization::GetString( "#str_04168" ) );
				audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_DISABLED );
				audioFileNames.Append( audioName );
			} else {
				audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_NORMAL );
				const idDeclAudio *aud = NULL;
				for ( int index = 0; index < pda->GetNumAudios(); ++index ) {
					idList< idStr > audioName;
					aud = pda->GetAudioByIndex( index );						
					if ( aud != NULL ) {
						audioName.Append( aud->GetAudioName() );
					} else {
						audioName.Append( "" );
					}		
					audioFileNames.Append( audioName );
				}
			}
			
			audioList->SetListData( audioFileNames );
			if ( audioList->BindSprite( root ) ) {
				audioList->Update();
			}
		}
	}

	//idSWFSpriteInstance * dataSprite = dataObj->GetSprite();
}

/*
========================
idMenuWidget_PDA_AudioFiles::ObserveEvent
========================
*/
void idMenuWidget_PDA_AudioFiles::ObserveEvent( const idMenuWidget & widget, const idWidgetEvent & event ) {
	const idMenuWidget_Button * const button = dynamic_cast< const idMenuWidget_Button * >( &widget );
	if ( button == NULL ) {
		return;
	}

	const idMenuWidget * const listWidget = button->GetParent();

	if ( listWidget == NULL ) {
		return;
	}

	switch ( event.type ) {
		case WIDGET_EVENT_FOCUS_ON: {
			const idMenuWidget_DynamicList * const list = dynamic_cast< const idMenuWidget_DynamicList * const >( listWidget );
			if ( GetSprite() != NULL ) {
				if ( list->GetViewIndex() == 0 ) {
					GetSprite()->PlayFrame( "rollOff" );
				} else if ( ( pdaIndex == 0 || GetSprite()->GetCurrentFrame() <= 2 || GetSprite()->GetCurrentFrame() > GetSprite()->FindFrame( "idle" ) ) && list->GetViewIndex() != 0 ) {
					GetSprite()->PlayFrame( "rollOn" );
				}
			}
			pdaIndex = list->GetViewIndex();
			if ( GetParent() != NULL && menuData != NULL && menuData->ActiveScreen() == PDA_AREA_USER_DATA ) {
				GetParent()->Update();
			} else {
				Update();
			}
			idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
			if ( audioList != NULL ) {
				audioList->SetFocusIndex( 0 );
				audioList->SetViewIndex( 0 );
			}			
			break;
		}
		case WIDGET_EVENT_FOCUS_OFF: {
			idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
			if ( audioList != NULL ) {
				audioList->SetFocusIndex( 0 );
				audioList->SetViewIndex( 0 );
			}
			Update();
			break;
		}
	}
}