123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 |
- /*************************************************************************/
- /* resource_import.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef RESOURCE_IMPORT_H
- #define RESOURCE_IMPORT_H
- #include "core/io/resource_loader.h"
- class ResourceImporter;
- class ResourceFormatImporter : public ResourceFormatLoader {
- GDCLASS(ResourceFormatImporter, ResourceFormatLoader)
- struct PathAndType {
- String path;
- String type;
- String importer;
- };
- Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const;
- static ResourceFormatImporter *singleton;
- Vector<Ref<ResourceImporter> > importers;
- public:
- static ResourceFormatImporter *get_singleton() { return singleton; }
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
- virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- virtual bool is_import_valid(const String &p_path) const;
- virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
- virtual bool can_be_imported(const String &p_path) const;
- virtual int get_import_order(const String &p_path) const;
- String get_internal_resource_path(const String &p_path) const;
- void get_internal_resource_path_list(const String &p_path, List<String> *r_paths);
- void add_importer(const Ref<ResourceImporter> &p_importer) { importers.push_back(p_importer); }
- void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); }
- Ref<ResourceImporter> get_importer_by_name(const String &p_name) const;
- Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const;
- void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers);
- String get_import_base_path(const String &p_for_file) const;
- ResourceFormatImporter();
- };
- class ResourceImporter : public Reference {
- GDCLASS(ResourceImporter, Reference)
- public:
- virtual String get_importer_name() const = 0;
- virtual String get_visible_name() const = 0;
- virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
- virtual String get_save_extension() const = 0;
- virtual String get_resource_type() const = 0;
- virtual float get_priority() const { return 1.0; }
- virtual int get_import_order() const { return 0; }
- struct ImportOption {
- PropertyInfo option;
- Variant default_value;
- ImportOption(const PropertyInfo &p_info, const Variant &p_default) :
- option(p_info),
- default_value(p_default) {
- }
- ImportOption() {}
- };
- virtual int get_preset_count() const { return 0; }
- virtual String get_preset_name(int p_idx) const { return String(); }
- virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const = 0;
- virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0;
- virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL) = 0;
- };
- #endif // RESOURCE_IMPORT_H
|