Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde cda5b0bfe1 Fix warnings about unused variables [-Wunused-variable] %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7b63c6323d Clear color was not correctly being set, fixes #4939 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 237148e80f Merge pull request #18368 from Gamblify/RasterizerEngineSync %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7dcaabaf19 Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 %!s(int64=6) %!d(string=hai) anos
  Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine %!s(int64=6) %!d(string=hai) anos
  Wilson E. Alvarez e9ac87390c Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 652c98a7be Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. %!s(int64=7) %!d(string=hai) anos
  Pedro J. Estébanez 3aa79fc1a3 Add ability to opt-out buffer swapping in `VS::draw()` %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 6277e6d40a Ability to update parts of an array, and set arrays as dynamic draw %!s(int64=7) %!d(string=hai) anos
  Pedro J. Estébanez 793da07a4d Fix viewport margins drawn after swapping buffers %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 6361e24f29 Cleanup unnecessary debug prints %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 035d74f54a Rename cull_AABB to cull_aabb %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 539fbad919 Restored black bars and custom images instead of black bars, closes #1571 %!s(int64=7) %!d(string=hai) anos
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 61c82f4356 Restored everything related to information polling, and added information box for viewport. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4d50c7ad8c Restored multiple viewport function, as well as view modes. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 1c480698ce -Fixed crash with splash screen on windows %!s(int64=7) %!d(string=hai) anos