A CubeMap is a 6 sided 3D texture.
A CubeMap is a 6 sided 3D texture typically used for faking reflections. It can be used to make an object look as if it's reflecting its surroundings. This usually delivers much better performance than other reflection methods.
Returns the CubeMap's height.
Returns an [Image] for a side of the CubeMap using one of the [code]SIDE_*[/code] constants or an integer 0-5.
Returns the CubeMap's width.
Sets an [Image] for a side of the CubeMap using one of the [code]SIDE_*[/code] constants or an integer 0-5.
- The lossy storage quality of the CubeMap if the storage mode is set to STORAGE_COMPRESS_LOSSY.
- The CubeMap's storage mode. See [code]STORAGE_*[/code] constants.