style "progressbar" {
  
  xthickness            		= 0
  ythickness            		= 0
	bg[NORMAL] = @bg_color
	bg[ACTIVE] = shade (0.96, @bg_color)
	fg[PRELIGHT] = @selected_fg_color

  engine "murrine"
  {
		animation = true
		border_shades = { 1.0, 1.0 } # gradient to draw on border
		comboboxstyle = 0 # 0 = normal combobox, 1 = colorized combobox below arrow
		contrast = 0.0 # overal contrast with borders
		focusstyle = 2 # 0 = none, 1 = grey dotted, 2 = colored with fill, 3 = colored glow
		glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave, 3 = top curved highlight, 4 = beryl highlight
		glowstyle = 0 # 0 = glow on top, 1 = glow on bottom, 2 = glow on top and bottom, 3 = glow on middle vertically, 4 = glow on middle horizontally, 5 = glow on all sides
		glow_shade = 1.0 # amount of glow
		gradient_shades = { 1.0, 1.0, 1.0, 1.0 } # gradient to draw on widgets
		highlight_shade = 1.0 # amount of highlight
		lightborder_shade = 1.0 # amount of inset light border
		lightborderstyle = 0 # 0 = lightborder on top side, 1 = lightborder on all sides
		progressbarstyle = 2 # 0 = none, 1 = diagonal striped, 2 = vertical striped
		reliefstyle =3 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient
		roundness = 0 # roundness of widgets
		trough_border_shades = { 1.0, 1.0 }
  }
}
widget_class "*ProgressBar*" style "progressbar"
class "GtkProgressBar" style "progressbar"
class "GtkBar" style "progressbar"
