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- /**************************************************************************/
- /* export_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef IOS_EXPORT_PLUGIN_H
- #define IOS_EXPORT_PLUGIN_H
- #include "godot_plugin_config.h"
- #include "core/config/project_settings.h"
- #include "core/io/file_access.h"
- #include "core/io/image_loader.h"
- #include "core/io/marshalls.h"
- #include "core/io/resource_saver.h"
- #include "core/io/zip_io.h"
- #include "core/os/os.h"
- #include "core/templates/safe_refcount.h"
- #include "core/version.h"
- #include "editor/editor_settings.h"
- #include "editor/export/editor_export_platform.h"
- #include "main/splash.gen.h"
- #include <string.h>
- #include <sys/stat.h>
- // Optional environment variables for defining confidential information. If any
- // of these is set, they will override the values set in the credentials file.
- const String ENV_IOS_PROFILE_UUID_DEBUG = "GODOT_IOS_PROVISIONING_PROFILE_UUID_DEBUG";
- const String ENV_IOS_PROFILE_UUID_RELEASE = "GODOT_IOS_PROVISIONING_PROFILE_UUID_RELEASE";
- class EditorExportPlatformIOS : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
- Ref<ImageTexture> logo;
- // Plugins
- mutable SafeFlag plugins_changed;
- #ifndef ANDROID_ENABLED
- Thread check_for_changes_thread;
- SafeFlag quit_request;
- #endif
- Mutex plugins_lock;
- mutable Vector<PluginConfigIOS> plugins;
- typedef Error (*FileHandler)(String p_file, void *p_userdata);
- static Error _walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata);
- static Error _codesign(String p_file, void *p_userdata);
- void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
- struct IOSConfigData {
- String pkg_name;
- String binary_name;
- String plist_content;
- String architectures;
- String linker_flags;
- String cpp_code;
- String modules_buildfile;
- String modules_fileref;
- String modules_buildphase;
- String modules_buildgrp;
- Vector<String> capabilities;
- bool use_swift_runtime;
- };
- struct ExportArchitecture {
- String name;
- bool is_default = false;
- ExportArchitecture() {}
- ExportArchitecture(String p_name, bool p_is_default) {
- name = p_name;
- is_default = p_is_default;
- }
- };
- struct IOSExportAsset {
- String exported_path;
- bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
- bool should_embed = false;
- };
- String _get_additional_plist_content();
- String _get_linker_flags();
- String _get_cpp_code();
- void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
- Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
- Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
- Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
- Vector<ExportArchitecture> _get_supported_architectures() const;
- Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset) const;
- void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
- Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
- Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
- bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
- String pname = p_package;
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Identifier is missing.");
- }
- return false;
- }
- for (int i = 0; i < pname.length(); i++) {
- char32_t c = pname[i];
- if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
- }
- return false;
- }
- }
- return true;
- }
- #ifndef ANDROID_ENABLED
- static void _check_for_changes_poll_thread(void *ud) {
- EditorExportPlatformIOS *ea = static_cast<EditorExportPlatformIOS *>(ud);
- while (!ea->quit_request.is_set()) {
- // Nothing to do if we already know the plugins have changed.
- if (!ea->plugins_changed.is_set()) {
- MutexLock lock(ea->plugins_lock);
- Vector<PluginConfigIOS> loaded_plugins = get_plugins();
- if (ea->plugins.size() != loaded_plugins.size()) {
- ea->plugins_changed.set();
- } else {
- for (int i = 0; i < ea->plugins.size(); i++) {
- if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
- ea->plugins_changed.set();
- break;
- }
- }
- }
- }
- uint64_t wait = 3000000;
- uint64_t time = OS::get_singleton()->get_ticks_usec();
- while (OS::get_singleton()->get_ticks_usec() - time < wait) {
- OS::get_singleton()->delay_usec(300000);
- if (ea->quit_request.is_set()) {
- break;
- }
- }
- }
- }
- #endif
- protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
- virtual void get_export_options(List<ExportOption> *r_options) const override;
- virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
- virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const override;
- public:
- virtual String get_name() const override { return "iOS"; }
- virtual String get_os_name() const override { return "iOS"; }
- virtual Ref<Texture2D> get_logo() const override { return logo; }
- virtual bool should_update_export_options() override {
- bool export_options_changed = plugins_changed.is_set();
- if (export_options_changed) {
- // don't clear unless we're reporting true, to avoid race
- plugins_changed.clear();
- }
- return export_options_changed;
- }
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- list.push_back("ipa");
- return list;
- }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
- virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
- virtual void get_platform_features(List<String> *r_features) const override {
- r_features->push_back("mobile");
- r_features->push_back("ios");
- }
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override {
- }
- EditorExportPlatformIOS();
- ~EditorExportPlatformIOS();
- /// List the gdip files in the directory specified by the p_path parameter.
- static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
- Vector<String> dir_files;
- Ref<DirAccess> da = DirAccess::open(p_path);
- if (da.is_valid()) {
- da->list_dir_begin();
- while (true) {
- String file = da->get_next();
- if (file.is_empty()) {
- break;
- }
- if (file == "." || file == "..") {
- continue;
- }
- if (da->current_is_hidden()) {
- continue;
- }
- if (da->current_is_dir()) {
- if (p_check_directories) {
- Vector<String> directory_files = list_plugin_config_files(p_path.path_join(file), false);
- for (int i = 0; i < directory_files.size(); ++i) {
- dir_files.push_back(file.path_join(directory_files[i]));
- }
- }
- continue;
- }
- if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
- dir_files.push_back(file);
- }
- }
- da->list_dir_end();
- }
- return dir_files;
- }
- static Vector<PluginConfigIOS> get_plugins() {
- Vector<PluginConfigIOS> loaded_plugins;
- String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().path_join("ios/plugins");
- if (DirAccess::exists(plugins_dir)) {
- Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
- if (!plugins_filenames.is_empty()) {
- Ref<ConfigFile> config_file = memnew(ConfigFile);
- for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.path_join(plugins_filenames[i]));
- if (config.valid_config) {
- loaded_plugins.push_back(config);
- } else {
- print_error("Invalid plugin config file " + plugins_filenames[i]);
- }
- }
- }
- }
- return loaded_plugins;
- }
- static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
- Vector<PluginConfigIOS> enabled_plugins;
- Vector<PluginConfigIOS> all_plugins = get_plugins();
- for (int i = 0; i < all_plugins.size(); i++) {
- PluginConfigIOS plugin = all_plugins[i];
- bool enabled = p_presets->get("plugins/" + plugin.name);
- if (enabled) {
- enabled_plugins.push_back(plugin);
- }
- }
- return enabled_plugins;
- }
- };
- #endif // IOS_EXPORT_PLUGIN_H
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