Official EU-hosted mirror of the Godot Engine GitHub repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions. Please only use the issue tracker if you are restricted from using GitHub. https://godotengine.org

Thaddeus Crews 38775731e8 Merge pull request #99965 from Riteo/unstable-galore 1 giorno fa
.github be65514c11 Merge pull request #100042 from Calinou/ci-xmllint-quiet 1 giorno fa
core c5e6f6276b Merge pull request #100110 from DarioSamo/rd-get-data-async 1 giorno fa
doc dee79d55fe Merge pull request #100204 from KoBeWi/nananananan 1 giorno fa
drivers ef3086bcdb Merge pull request #94947 from ChrisBase/issue_94946 1 giorno fa
editor e188cf6066 Merge pull request #99182 from timoschwarzer/fix/editor-save-dialog-options 1 giorno fa
main 23afda44e4 Merge pull request #100257 from darksylinc/matias-minimize-leak 1 giorno fa
misc 476479419b Despaghettify NavigationServer path queries 1 giorno fa
modules ab208af781 Merge pull request #100174 from Calinou/gdscript-add-deprecated-experimental-annotations 1 giorno fa
platform 38775731e8 Merge pull request #99965 from Riteo/unstable-galore 1 giorno fa
scene 66dd2895fa Merge pull request #100208 from eviltrout/highlight-bg-fix 1 giorno fa
servers 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings 1 giorno fa
tests 2b41a217d2 Merge pull request #100259 from Sauermann/proposal-right-click-cancel-drag 1 giorno fa
thirdparty 38775731e8 Merge pull request #99965 from Riteo/unstable-galore 1 giorno fa
.clang-format 3c78eb1713 Style: Downgrade `.clang-format` arguments to 17.x 2 settimane fa
.clang-tidy 89a311205f Style: Apply `clang-tidy` fixes 1 mese fa
.editorconfig 4af1068688 CI: Add `svgo` pre-commit hook 5 mesi fa
.git-blame-ignore-revs 2dcfdde183 clang-tidy commit to `.git-blame-ignore-revs` 1 mese fa
.gitattributes ade3bc9683 Correct C++ highlighting settings in .gitattributes 3 mesi fa
.gitignore 506930063a Merge pull request #98093 from zynga-jpetersen/jpetersen/ios_xcode_PROVISIONING_PROFILE_SPECIFIER_support 1 settimana fa
.mailmap a1b081f45c Update AUTHORS and DONORS list 2 mesi fa
.pre-commit-config.yaml b3a44a5567 Merge pull request #99490 from dalexeev/gds-tests-track-multiple-errors 2 settimane fa
AUTHORS.md a1b081f45c Update AUTHORS and DONORS list 2 mesi fa
CHANGELOG.md 5e3d6de1f9 Add changelog for Godot 4.3 4 mesi fa
CONTRIBUTING.md ebb80c6975 Update godot documentation contribution link 4 mesi fa
COPYRIGHT.txt d470c2ac6a Add Jolt Physics as an alternative 3D physics engine 2 giorni fa
DONORS.md a1b081f45c Update AUTHORS and DONORS list 2 mesi fa
LICENSE.txt d95794ec8a One Copyright Update to rule them all 1 anno fa
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 anno fa
README.md dff6752ac8 Cleanup various repository documentation files 1 anno fa
SConstruct 800076a6c2 [Windows] Use `dwarf-4` for clang builds on Windows. 2 giorni fa
gles3_builders.py 0163705640 SCons: Add method to generate raw cstrings 4 mesi fa
glsl_builders.py 0163705640 SCons: Add method to generate raw cstrings 4 mesi fa
godot.manifest ae334e069c [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 3 mesi fa
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 anni fa
icon.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 5 mesi fa
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 anni fa
icon_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 5 mesi fa
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 anni fa
logo.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 5 mesi fa
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 1 anno fa
logo_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 5 mesi fa
methods.py 070aeb5688 SCons: Fix MSVC bypassing disabled warnings 4 giorni fa
platform_methods.py e0693f8ad8 Add loongarch64 support 1 settimana fa
pyproject.toml d470c2ac6a Add Jolt Physics as an alternative 3D physics engine 2 giorni fa
scu_builders.py 328d2af2bf Make SCons SCU build banner less intrusive 1 mese fa
version.py c2a4942850 Bump version to 4.4-dev 4 mesi fa

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs