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- /**************************************************************************/
- /* project_manager.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "project_manager.h"
- #include "core/config/project_settings.h"
- #include "core/io/config_file.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/os/keyboard.h"
- #include "core/os/os.h"
- #include "core/version.h"
- #include "editor/editor_about.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/engine_update_label.h"
- #include "editor/gui/editor_file_dialog.h"
- #include "editor/gui/editor_title_bar.h"
- #include "editor/gui/editor_version_button.h"
- #include "editor/plugins/asset_library_editor_plugin.h"
- #include "editor/project_manager/project_dialog.h"
- #include "editor/project_manager/project_list.h"
- #include "editor/project_manager/project_tag.h"
- #include "editor/project_manager/quick_settings_dialog.h"
- #include "editor/themes/editor_scale.h"
- #include "editor/themes/editor_theme_manager.h"
- #include "main/main.h"
- #include "scene/gui/flow_container.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/margin_container.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/rich_text_label.h"
- #include "scene/gui/separator.h"
- #include "scene/main/window.h"
- #include "scene/theme/theme_db.h"
- #include "servers/display_server.h"
- #include "servers/navigation_server_3d.h"
- #include "servers/physics_server_2d.h"
- constexpr int GODOT4_CONFIG_VERSION = 5;
- ProjectManager *ProjectManager::singleton = nullptr;
- // Notifications.
- void ProjectManager::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- Engine::get_singleton()->set_editor_hint(false);
- Window *main_window = get_window();
- if (main_window) {
- // Handle macOS fullscreen and extend-to-title changes.
- main_window->connect("titlebar_changed", callable_mp(this, &ProjectManager::_titlebar_resized));
- }
- // Theme has already been created in the constructor, so we can skip that step.
- _update_theme(true);
- } break;
- case NOTIFICATION_READY: {
- DisplayServer::get_singleton()->screen_set_keep_on(EDITOR_GET("interface/editor/keep_screen_on"));
- const int default_sorting = (int)EDITOR_GET("project_manager/sorting_order");
- filter_option->select(default_sorting);
- project_list->set_order_option(default_sorting);
- _select_main_view(MAIN_VIEW_PROJECTS);
- _update_list_placeholder();
- _titlebar_resized();
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- set_process_shortcut_input(is_visible_in_tree());
- } break;
- case NOTIFICATION_WM_CLOSE_REQUEST: {
- _dim_window();
- } break;
- case NOTIFICATION_WM_ABOUT: {
- _show_about();
- } break;
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- if (EditorThemeManager::is_generated_theme_outdated()) {
- _update_theme();
- }
- _update_list_placeholder();
- } break;
- }
- }
- // Utility data.
- Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) {
- if (p_path.get_extension().to_lower() == "godot") {
- return singleton->icon_type_cache["GodotMonochrome"];
- }
- return singleton->icon_type_cache["Object"];
- }
- Ref<Texture2D> ProjectManager::_file_dialog_get_thumbnail(const String &p_path) {
- if (p_path.get_extension().to_lower() == "godot") {
- return singleton->icon_type_cache["GodotFile"];
- }
- return Ref<Texture2D>();
- }
- void ProjectManager::_build_icon_type_cache(Ref<Theme> p_theme) {
- if (p_theme.is_null()) {
- return;
- }
- List<StringName> tl;
- p_theme->get_icon_list(EditorStringName(EditorIcons), &tl);
- for (List<StringName>::Element *E = tl.front(); E; E = E->next()) {
- icon_type_cache[E->get()] = p_theme->get_icon(E->get(), EditorStringName(EditorIcons));
- }
- }
- // Main layout.
- void ProjectManager::_update_size_limits() {
- const Size2 minimum_size = Size2(680, 450) * EDSCALE;
- const Size2 default_size = Size2(1024, 600) * EDSCALE;
- // Define a minimum window size to prevent UI elements from overlapping or being cut off.
- Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
- if (w) {
- // Calling Window methods this early doesn't sync properties with DS.
- w->set_min_size(minimum_size);
- DisplayServer::get_singleton()->window_set_min_size(minimum_size);
- w->set_size(default_size);
- DisplayServer::get_singleton()->window_set_size(default_size);
- }
- Rect2i screen_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen());
- if (screen_rect.size != Vector2i()) {
- // Center the window on the screen.
- Vector2i window_position;
- window_position.x = screen_rect.position.x + (screen_rect.size.x - default_size.x) / 2;
- window_position.y = screen_rect.position.y + (screen_rect.size.y - default_size.y) / 2;
- DisplayServer::get_singleton()->window_set_position(window_position);
- // Limit popup menus to prevent unusably long lists.
- // We try to set it to half the screen resolution, but no smaller than the minimum window size.
- Size2 half_screen_rect = (screen_rect.size * EDSCALE) / 2;
- Size2 maximum_popup_size = MAX(half_screen_rect, minimum_size);
- quick_settings_dialog->update_size_limits(maximum_popup_size);
- }
- }
- void ProjectManager::_update_theme(bool p_skip_creation) {
- if (!p_skip_creation) {
- theme = EditorThemeManager::generate_theme(theme);
- DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
- }
- Vector<Ref<Theme>> editor_themes;
- editor_themes.push_back(theme);
- editor_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
- ThemeContext *node_tc = ThemeDB::get_singleton()->get_theme_context(this);
- if (node_tc) {
- node_tc->set_themes(editor_themes);
- } else {
- ThemeDB::get_singleton()->create_theme_context(this, editor_themes);
- }
- Window *owner_window = get_window();
- if (owner_window) {
- ThemeContext *window_tc = ThemeDB::get_singleton()->get_theme_context(owner_window);
- if (window_tc) {
- window_tc->set_themes(editor_themes);
- } else {
- ThemeDB::get_singleton()->create_theme_context(owner_window, editor_themes);
- }
- }
- // Update styles.
- {
- const int top_bar_separation = get_theme_constant(SNAME("top_bar_separation"), EditorStringName(Editor));
- root_container->add_theme_constant_override("margin_left", top_bar_separation);
- root_container->add_theme_constant_override("margin_top", top_bar_separation);
- root_container->add_theme_constant_override("margin_bottom", top_bar_separation);
- root_container->add_theme_constant_override("margin_right", top_bar_separation);
- main_vbox->add_theme_constant_override("separation", top_bar_separation);
- background_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("Background"), EditorStringName(EditorStyles)));
- main_view_container->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("TabContainer")));
- title_bar_logo->set_button_icon(get_editor_theme_icon(SNAME("TitleBarLogo")));
- _set_main_view_icon(MAIN_VIEW_PROJECTS, get_editor_theme_icon(SNAME("ProjectList")));
- _set_main_view_icon(MAIN_VIEW_ASSETLIB, get_editor_theme_icon(SNAME("AssetLib")));
- // Project list.
- {
- loading_label->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
- project_list_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("project_list"), SNAME("ProjectManager")));
- empty_list_create_project->set_button_icon(get_editor_theme_icon(SNAME("Add")));
- empty_list_import_project->set_button_icon(get_editor_theme_icon(SNAME("Load")));
- empty_list_open_assetlib->set_button_icon(get_editor_theme_icon(SNAME("AssetLib")));
- empty_list_online_warning->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("italic"), EditorStringName(EditorFonts)));
- empty_list_online_warning->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("font_placeholder_color"), EditorStringName(Editor)));
- // Top bar.
- search_box->set_right_icon(get_editor_theme_icon(SNAME("Search")));
- quick_settings_button->set_button_icon(get_editor_theme_icon(SNAME("Tools")));
- // Sidebar.
- create_btn->set_button_icon(get_editor_theme_icon(SNAME("Add")));
- import_btn->set_button_icon(get_editor_theme_icon(SNAME("Load")));
- scan_btn->set_button_icon(get_editor_theme_icon(SNAME("Search")));
- open_btn->set_button_icon(get_editor_theme_icon(SNAME("Edit")));
- run_btn->set_button_icon(get_editor_theme_icon(SNAME("Play")));
- rename_btn->set_button_icon(get_editor_theme_icon(SNAME("Rename")));
- manage_tags_btn->set_button_icon(get_editor_theme_icon("Script"));
- erase_btn->set_button_icon(get_editor_theme_icon(SNAME("Remove")));
- erase_missing_btn->set_button_icon(get_editor_theme_icon(SNAME("Clear")));
- create_tag_btn->set_button_icon(get_editor_theme_icon("Add"));
- tag_error->add_theme_color_override(SceneStringName(font_color), get_theme_color("error_color", EditorStringName(Editor)));
- tag_edit_error->add_theme_color_override(SceneStringName(font_color), get_theme_color("error_color", EditorStringName(Editor)));
- create_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- import_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- scan_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- open_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- run_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- rename_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- manage_tags_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- erase_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- erase_missing_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
- }
- // Asset library popup.
- if (asset_library) {
- // Removes extra border margins.
- asset_library->add_theme_style_override(SceneStringName(panel), memnew(StyleBoxEmpty));
- }
- }
- }
- Button *ProjectManager::_add_main_view(MainViewTab p_id, const String &p_name, const Ref<Texture2D> &p_icon, Control *p_view_control) {
- ERR_FAIL_INDEX_V(p_id, MAIN_VIEW_MAX, nullptr);
- ERR_FAIL_COND_V(main_view_map.has(p_id), nullptr);
- ERR_FAIL_COND_V(main_view_toggle_map.has(p_id), nullptr);
- Button *toggle_button = memnew(Button);
- toggle_button->set_flat(true);
- toggle_button->set_theme_type_variation("MainScreenButton");
- toggle_button->set_toggle_mode(true);
- toggle_button->set_button_group(main_view_toggles_group);
- toggle_button->set_text(p_name);
- toggle_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_select_main_view).bind((int)p_id));
- main_view_toggles->add_child(toggle_button);
- main_view_toggle_map[p_id] = toggle_button;
- _set_main_view_icon(p_id, p_icon);
- p_view_control->set_visible(false);
- main_view_container->add_child(p_view_control);
- main_view_map[p_id] = p_view_control;
- return toggle_button;
- }
- void ProjectManager::_set_main_view_icon(MainViewTab p_id, const Ref<Texture2D> &p_icon) {
- ERR_FAIL_INDEX(p_id, MAIN_VIEW_MAX);
- ERR_FAIL_COND(!main_view_toggle_map.has(p_id));
- Button *toggle_button = main_view_toggle_map[p_id];
- Ref<Texture2D> old_icon = toggle_button->get_button_icon();
- if (old_icon.is_valid()) {
- old_icon->disconnect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
- }
- if (p_icon.is_valid()) {
- toggle_button->set_button_icon(p_icon);
- // Make sure the control is updated if the icon is reimported.
- p_icon->connect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
- } else {
- toggle_button->set_button_icon(Ref<Texture2D>());
- }
- }
- void ProjectManager::_select_main_view(int p_id) {
- MainViewTab view_id = (MainViewTab)p_id;
- ERR_FAIL_INDEX(view_id, MAIN_VIEW_MAX);
- ERR_FAIL_COND(!main_view_map.has(view_id));
- ERR_FAIL_COND(!main_view_toggle_map.has(view_id));
- if (current_main_view != view_id) {
- main_view_toggle_map[current_main_view]->set_pressed_no_signal(false);
- main_view_map[current_main_view]->set_visible(false);
- current_main_view = view_id;
- }
- main_view_toggle_map[current_main_view]->set_pressed_no_signal(true);
- main_view_map[current_main_view]->set_visible(true);
- #ifndef ANDROID_ENABLED
- if (current_main_view == MAIN_VIEW_PROJECTS && search_box->is_inside_tree()) {
- // Automatically grab focus when the user moves from the Templates tab
- // back to the Projects tab.
- search_box->grab_focus();
- }
- // The Templates tab's search field is focused on display in the asset
- // library editor plugin code.
- #endif
- }
- void ProjectManager::_show_about() {
- about_dialog->popup_centered(Size2(780, 500) * EDSCALE);
- }
- void ProjectManager::_open_asset_library_confirmed() {
- const int network_mode = EDITOR_GET("network/connection/network_mode");
- if (network_mode == EditorSettings::NETWORK_OFFLINE) {
- EditorSettings::get_singleton()->set_setting("network/connection/network_mode", EditorSettings::NETWORK_ONLINE);
- EditorSettings::get_singleton()->notify_changes();
- EditorSettings::get_singleton()->save();
- }
- asset_library->disable_community_support();
- _select_main_view(MAIN_VIEW_ASSETLIB);
- }
- void ProjectManager::_show_error(const String &p_message, const Size2 &p_min_size) {
- error_dialog->set_text(p_message);
- error_dialog->popup_centered(p_min_size);
- }
- void ProjectManager::_dim_window() {
- // This method must be called before calling `get_tree()->quit()`.
- // Otherwise, its effect won't be visible
- // Dim the project manager window while it's quitting to make it clearer that it's busy.
- // No transition is applied, as the effect needs to be visible immediately
- float c = 0.5f;
- Color dim_color = Color(c, c, c);
- set_modulate(dim_color);
- }
- // Quick settings.
- void ProjectManager::_show_quick_settings() {
- quick_settings_dialog->popup_centered(Size2(640, 200) * EDSCALE);
- }
- void ProjectManager::_restart_confirmed() {
- List<String> args = OS::get_singleton()->get_cmdline_args();
- Error err = OS::get_singleton()->create_instance(args);
- ERR_FAIL_COND(err);
- _dim_window();
- get_tree()->quit();
- }
- // Project list.
- void ProjectManager::_update_list_placeholder() {
- if (project_list->get_project_count() > 0) {
- empty_list_placeholder->hide();
- return;
- }
- empty_list_open_assetlib->set_visible(asset_library);
- const int network_mode = EDITOR_GET("network/connection/network_mode");
- if (network_mode == EditorSettings::NETWORK_OFFLINE) {
- empty_list_open_assetlib->set_text(TTR("Go Online and Open Asset Library"));
- empty_list_online_warning->set_visible(true);
- } else {
- empty_list_open_assetlib->set_text(TTR("Open Asset Library"));
- empty_list_online_warning->set_visible(false);
- }
- empty_list_placeholder->show();
- }
- void ProjectManager::_scan_projects() {
- scan_dir->popup_file_dialog();
- }
- void ProjectManager::_run_project() {
- const HashSet<String> &selected_list = project_list->get_selected_project_keys();
- if (selected_list.size() < 1) {
- return;
- }
- if (selected_list.size() > 1) {
- multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size()));
- multi_run_ask->popup_centered();
- } else {
- _run_project_confirm();
- }
- }
- void ProjectManager::_run_project_confirm() {
- Vector<ProjectList::Item> selected_list = project_list->get_selected_projects();
- for (int i = 0; i < selected_list.size(); ++i) {
- const String &selected_main = selected_list[i].main_scene;
- if (selected_main.is_empty()) {
- _show_error(TTR("Can't run project: Project has no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category."));
- continue;
- }
- const String &path = selected_list[i].path;
- // `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://".
- if (!DirAccess::exists(path.path_join(ProjectSettings::get_singleton()->get_imported_files_path().substr(6)))) {
- _show_error(TTR("Can't run project: Assets need to be imported first.\nPlease edit the project to trigger the initial import."));
- continue;
- }
- print_line("Running project: " + path);
- List<String> args;
- for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) {
- args.push_back(a);
- }
- args.push_back("--path");
- args.push_back(path);
- Error err = OS::get_singleton()->create_instance(args);
- ERR_FAIL_COND(err);
- }
- }
- void ProjectManager::_open_selected_projects() {
- // Show loading text to tell the user that the project manager is busy loading.
- // This is especially important for the Web project manager.
- loading_label->show();
- const HashSet<String> &selected_list = project_list->get_selected_project_keys();
- for (const String &path : selected_list) {
- String conf = path.path_join("project.godot");
- if (!FileAccess::exists(conf)) {
- loading_label->hide();
- _show_error(vformat(TTR("Can't open project at '%s'.\nProject file doesn't exist or is inaccessible."), path));
- return;
- }
- print_line("Editing project: " + path);
- List<String> args;
- for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
- args.push_back(a);
- }
- args.push_back("--path");
- args.push_back(path);
- args.push_back("--editor");
- Error err = OS::get_singleton()->create_instance(args);
- if (err != OK) {
- loading_label->hide();
- _show_error(vformat(TTR("Can't open project at '%s'.\nFailed to start the editor."), path));
- ERR_PRINT(vformat("Failed to start an editor instance for the project at '%s', error code %d.", path, err));
- return;
- }
- }
- project_list->project_opening_initiated = true;
- _dim_window();
- get_tree()->quit();
- }
- void ProjectManager::_open_selected_projects_ask() {
- const HashSet<String> &selected_list = project_list->get_selected_project_keys();
- if (selected_list.size() < 1) {
- return;
- }
- const Size2i popup_min_size = Size2i(400.0 * EDSCALE, 0);
- if (selected_list.size() > 1) {
- multi_open_ask->set_text(vformat(TTR("You requested to open %d projects in parallel. Do you confirm?\nNote that usual checks for engine version compatibility will be bypassed."), selected_list.size()));
- multi_open_ask->popup_centered(popup_min_size);
- return;
- }
- ProjectList::Item project = project_list->get_selected_projects()[0];
- if (project.missing) {
- return;
- }
- // Update the project settings or don't open.
- const int config_version = project.version;
- PackedStringArray unsupported_features = project.unsupported_features;
- Label *ask_update_label = ask_update_settings->get_label();
- ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); // Reset in case of previous center align.
- full_convert_button->hide();
- ask_update_settings->get_ok_button()->set_text("OK");
- // Check if the config_version property was empty or 0.
- if (config_version == 0) {
- ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" does not specify its supported Godot version in its configuration file (\"project.godot\").\n\nProject path: %s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
- ask_update_settings->popup_centered(popup_min_size);
- return;
- }
- // Check if we need to convert project settings from an earlier engine version.
- if (config_version < ProjectSettings::CONFIG_VERSION) {
- if (config_version == GODOT4_CONFIG_VERSION - 1 && ProjectSettings::CONFIG_VERSION == GODOT4_CONFIG_VERSION) { // Conversion from Godot 3 to 4.
- full_convert_button->show();
- ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by Godot 3.x, and needs to be converted for Godot 4.x.\n\nProject path: %s\n\nYou have three options:\n- Convert only the configuration file (\"project.godot\"). Use this to open the project without attempting to convert its scenes, resources and scripts.\n- Convert the entire project including its scenes, resources and scripts (recommended if you are upgrading).\n- Do nothing and go back.\n\nWarning: If you select a conversion option, you won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
- ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot Only"));
- } else {
- ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by an older engine version, and needs to be converted for this version.\n\nProject path: %s\n\nDo you want to convert it?\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
- ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot"));
- }
- ask_update_settings->popup_centered(popup_min_size);
- ask_update_settings->get_cancel_button()->grab_focus(); // To prevent accidents.
- return;
- }
- // Check if the file was generated by a newer, incompatible engine version.
- if (config_version > ProjectSettings::CONFIG_VERSION) {
- _show_error(vformat(TTR("Can't open project \"%s\" at the following path:\n\n%s\n\nThe project settings were created by a newer engine version, whose settings are not compatible with this version."), project.project_name, project.path), popup_min_size);
- return;
- }
- // Check if the project is using features not supported by this build of Godot.
- if (!unsupported_features.is_empty()) {
- String warning_message = "";
- for (int i = 0; i < unsupported_features.size(); i++) {
- const String &feature = unsupported_features[i];
- if (feature == "Double Precision") {
- warning_message += TTR("Warning: This project uses double precision floats, but this version of\nGodot uses single precision floats. Opening this project may cause data loss.\n\n");
- unsupported_features.remove_at(i);
- i--;
- } else if (feature == "C#") {
- warning_message += TTR("Warning: This project uses C#, but this build of Godot does not have\nthe Mono module. If you proceed you will not be able to use any C# scripts.\n\n");
- unsupported_features.remove_at(i);
- i--;
- } else if (ProjectList::project_feature_looks_like_version(feature)) {
- version_convert_feature = feature;
- warning_message += vformat(TTR("Warning: This project was last edited in Godot %s. Opening will change it to Godot %s.\n\n"), Variant(feature), Variant(VERSION_BRANCH));
- unsupported_features.remove_at(i);
- i--;
- }
- }
- if (!unsupported_features.is_empty()) {
- String unsupported_features_str = String(", ").join(unsupported_features);
- warning_message += vformat(TTR("Warning: This project uses the following features not supported by this build of Godot:\n\n%s\n\n"), unsupported_features_str);
- }
- warning_message += TTR("Open anyway? Project will be modified.");
- ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- ask_update_settings->set_text(warning_message);
- ask_update_settings->popup_centered(popup_min_size);
- return;
- }
- // Open if the project is up-to-date.
- _open_selected_projects();
- }
- void ProjectManager::_open_selected_projects_with_migration() {
- #ifndef DISABLE_DEPRECATED
- if (project_list->get_selected_projects().size() == 1) {
- // Only migrate if a single project is opened.
- _minor_project_migrate();
- }
- #endif
- _open_selected_projects();
- }
- void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) {
- project_dialog->set_mode(ProjectDialog::MODE_INSTALL);
- project_dialog->set_zip_path(p_zip_path);
- project_dialog->set_zip_title(p_title);
- project_dialog->show_dialog();
- }
- void ProjectManager::_import_project() {
- project_dialog->set_mode(ProjectDialog::MODE_IMPORT);
- project_dialog->ask_for_path_and_show();
- }
- void ProjectManager::_new_project() {
- project_dialog->set_mode(ProjectDialog::MODE_NEW);
- project_dialog->show_dialog();
- }
- void ProjectManager::_rename_project() {
- const Vector<ProjectList::Item> &selected_list = project_list->get_selected_projects();
- if (selected_list.size() == 0) {
- return;
- }
- for (const ProjectList::Item &E : selected_list) {
- project_dialog->set_project_name(E.project_name);
- project_dialog->set_project_path(E.path);
- project_dialog->set_mode(ProjectDialog::MODE_RENAME);
- project_dialog->show_dialog();
- }
- }
- void ProjectManager::_erase_project() {
- const HashSet<String> &selected_list = project_list->get_selected_project_keys();
- if (selected_list.size() == 0) {
- return;
- }
- String confirm_message;
- if (selected_list.size() >= 2) {
- confirm_message = vformat(TTR("Remove %d projects from the list?"), selected_list.size());
- } else {
- confirm_message = TTR("Remove this project from the list?");
- }
- erase_ask_label->set_text(confirm_message);
- //delete_project_contents->set_pressed(false);
- erase_ask->popup_centered();
- }
- void ProjectManager::_erase_missing_projects() {
- erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified."));
- erase_missing_ask->popup_centered();
- }
- void ProjectManager::_erase_project_confirm() {
- project_list->erase_selected_projects(false);
- _update_project_buttons();
- _update_list_placeholder();
- }
- void ProjectManager::_erase_missing_projects_confirm() {
- project_list->erase_missing_projects();
- _update_project_buttons();
- _update_list_placeholder();
- }
- void ProjectManager::_update_project_buttons() {
- Vector<ProjectList::Item> selected_projects = project_list->get_selected_projects();
- bool empty_selection = selected_projects.is_empty();
- bool is_missing_project_selected = false;
- for (int i = 0; i < selected_projects.size(); ++i) {
- if (selected_projects[i].missing) {
- is_missing_project_selected = true;
- break;
- }
- }
- erase_btn->set_disabled(empty_selection);
- open_btn->set_disabled(empty_selection || is_missing_project_selected);
- rename_btn->set_disabled(empty_selection || is_missing_project_selected);
- manage_tags_btn->set_disabled(empty_selection || is_missing_project_selected || selected_projects.size() > 1);
- run_btn->set_disabled(empty_selection || is_missing_project_selected);
- erase_missing_btn->set_disabled(!project_list->is_any_project_missing());
- }
- void ProjectManager::_on_projects_updated() {
- Vector<ProjectList::Item> selected_projects = project_list->get_selected_projects();
- int index = 0;
- for (int i = 0; i < selected_projects.size(); ++i) {
- index = project_list->refresh_project(selected_projects[i].path);
- }
- if (index != -1) {
- project_list->ensure_project_visible(index);
- }
- project_list->update_dock_menu();
- }
- void ProjectManager::_on_project_created(const String &dir) {
- project_list->add_project(dir, false);
- project_list->save_config();
- search_box->clear();
- int i = project_list->refresh_project(dir);
- project_list->select_project(i);
- project_list->ensure_project_visible(i);
- _open_selected_projects_ask();
- project_list->update_dock_menu();
- }
- void ProjectManager::_on_order_option_changed(int p_idx) {
- if (is_inside_tree()) {
- project_list->set_order_option(p_idx);
- }
- }
- void ProjectManager::_on_search_term_changed(const String &p_term) {
- project_list->set_search_term(p_term);
- project_list->sort_projects();
- // Select the first visible project in the list.
- // This makes it possible to open a project without ever touching the mouse,
- // as the search field is automatically focused on startup.
- project_list->select_first_visible_project();
- _update_project_buttons();
- }
- void ProjectManager::_on_search_term_submitted(const String &p_text) {
- if (current_main_view != MAIN_VIEW_PROJECTS) {
- return;
- }
- _open_selected_projects_ask();
- }
- LineEdit *ProjectManager::get_search_box() {
- return search_box;
- }
- // Project tag management.
- void ProjectManager::_manage_project_tags() {
- for (int i = 0; i < project_tags->get_child_count(); i++) {
- project_tags->get_child(i)->queue_free();
- }
- const ProjectList::Item item = project_list->get_selected_projects()[0];
- current_project_tags = item.tags;
- for (const String &tag : current_project_tags) {
- ProjectTag *tag_control = memnew(ProjectTag(tag, true));
- project_tags->add_child(tag_control);
- tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(tag));
- }
- tag_edit_error->hide();
- tag_manage_dialog->popup_centered(Vector2i(500, 0) * EDSCALE);
- }
- void ProjectManager::_add_project_tag(const String &p_tag) {
- if (current_project_tags.has(p_tag)) {
- return;
- }
- current_project_tags.append(p_tag);
- ProjectTag *tag_control = memnew(ProjectTag(p_tag, true));
- project_tags->add_child(tag_control);
- tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(p_tag));
- }
- void ProjectManager::_delete_project_tag(const String &p_tag) {
- current_project_tags.erase(p_tag);
- for (int i = 0; i < project_tags->get_child_count(); i++) {
- ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
- if (tag_control && tag_control->get_tag() == p_tag) {
- memdelete(tag_control);
- break;
- }
- }
- }
- void ProjectManager::_apply_project_tags() {
- PackedStringArray tags;
- for (int i = 0; i < project_tags->get_child_count(); i++) {
- ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
- if (tag_control) {
- tags.append(tag_control->get_tag());
- }
- }
- const String project_godot = project_list->get_selected_projects()[0].path.path_join("project.godot");
- ProjectSettings *cfg = memnew(ProjectSettings(project_godot));
- if (!cfg->is_project_loaded()) {
- memdelete(cfg);
- tag_edit_error->set_text(vformat(TTR("Couldn't load project at '%s'. It may be missing or corrupted."), project_godot));
- tag_edit_error->show();
- callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred(); // Make sure the dialog does not disappear.
- return;
- } else {
- tags.sort();
- cfg->set("application/config/tags", tags);
- Error err = cfg->save_custom(project_godot);
- memdelete(cfg);
- if (err != OK) {
- tag_edit_error->set_text(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err));
- tag_edit_error->show();
- callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred();
- return;
- }
- }
- _on_projects_updated();
- }
- void ProjectManager::_set_new_tag_name(const String p_name) {
- create_tag_dialog->get_ok_button()->set_disabled(true);
- if (p_name.is_empty()) {
- tag_error->set_text(TTR("Tag name can't be empty."));
- return;
- }
- if (p_name.contains_char(' ')) {
- tag_error->set_text(TTR("Tag name can't contain spaces."));
- return;
- }
- for (const String &c : forbidden_tag_characters) {
- if (p_name.contains(c)) {
- tag_error->set_text(vformat(TTR("These characters are not allowed in tags: %s."), String(" ").join(forbidden_tag_characters)));
- return;
- }
- }
- if (p_name.to_lower() != p_name) {
- tag_error->set_text(TTR("Tag name must be lowercase."));
- return;
- }
- tag_error->set_text("");
- create_tag_dialog->get_ok_button()->set_disabled(false);
- }
- void ProjectManager::_create_new_tag() {
- if (!tag_error->get_text().is_empty()) {
- return;
- }
- create_tag_dialog->hide(); // When using text_submitted, need to hide manually.
- add_new_tag(new_tag_name->get_text());
- _add_project_tag(new_tag_name->get_text());
- }
- void ProjectManager::add_new_tag(const String &p_tag) {
- if (!tag_set.has(p_tag)) {
- tag_set.insert(p_tag);
- ProjectTag *tag_control = memnew(ProjectTag(p_tag));
- all_tags->add_child(tag_control);
- all_tags->move_child(tag_control, -2);
- tag_control->connect_button_to(callable_mp(this, &ProjectManager::_add_project_tag).bind(p_tag));
- }
- }
- // Project converter/migration tool.
- #ifndef DISABLE_DEPRECATED
- void ProjectManager::_minor_project_migrate() {
- const ProjectList::Item migrated_project = project_list->get_selected_projects()[0];
- if (version_convert_feature.begins_with("4.3")) {
- // Migrate layout after scale changes.
- const float edscale = EDSCALE;
- if (edscale != 1.0) {
- Ref<ConfigFile> layout_file;
- layout_file.instantiate();
- const String layout_path = migrated_project.path.path_join(".godot/editor/editor_layout.cfg");
- Error err = layout_file->load(layout_path);
- if (err == OK) {
- for (int i = 0; i < 4; i++) {
- const String key = "dock_hsplit_" + itos(i + 1);
- int old_value = layout_file->get_value("docks", key, 0);
- if (old_value != 0) {
- layout_file->set_value("docks", key, old_value / edscale);
- }
- }
- layout_file->save(layout_path);
- }
- }
- }
- }
- #endif
- void ProjectManager::_full_convert_button_pressed() {
- ask_update_settings->hide();
- ask_full_convert_dialog->popup_centered(Size2i(600.0 * EDSCALE, 0));
- ask_full_convert_dialog->get_cancel_button()->grab_focus();
- }
- void ProjectManager::_perform_full_project_conversion() {
- Vector<ProjectList::Item> selected_list = project_list->get_selected_projects();
- if (selected_list.is_empty()) {
- return;
- }
- const String &path = selected_list[0].path;
- print_line("Converting project: " + path);
- List<String> args;
- args.push_back("--path");
- args.push_back(path);
- args.push_back("--convert-3to4");
- args.push_back("--rendering-driver");
- args.push_back(Main::get_rendering_driver_name());
- Error err = OS::get_singleton()->create_instance(args);
- ERR_FAIL_COND(err);
- project_list->set_project_version(path, GODOT4_CONFIG_VERSION);
- }
- // Input and I/O.
- void ProjectManager::shortcut_input(const Ref<InputEvent> &p_ev) {
- ERR_FAIL_COND(p_ev.is_null());
- Ref<InputEventKey> k = p_ev;
- if (k.is_valid()) {
- if (!k->is_pressed()) {
- return;
- }
- // Pressing Command + Q quits the Project Manager
- // This is handled by the platform implementation on macOS,
- // so only define the shortcut on other platforms
- #ifndef MACOS_ENABLED
- if (k->get_keycode_with_modifiers() == (KeyModifierMask::META | Key::Q)) {
- _dim_window();
- get_tree()->quit();
- }
- #endif
- if (current_main_view != MAIN_VIEW_PROJECTS) {
- return;
- }
- bool keycode_handled = true;
- switch (k->get_keycode()) {
- case Key::ENTER: {
- _open_selected_projects_ask();
- } break;
- case Key::HOME: {
- if (project_list->get_project_count() > 0) {
- project_list->select_project(0);
- _update_project_buttons();
- }
- } break;
- case Key::END: {
- if (project_list->get_project_count() > 0) {
- project_list->select_project(project_list->get_project_count() - 1);
- _update_project_buttons();
- }
- } break;
- case Key::UP: {
- if (k->is_shift_pressed()) {
- break;
- }
- int index = project_list->get_single_selected_index();
- if (index > 0) {
- project_list->select_project(index - 1);
- project_list->ensure_project_visible(index - 1);
- _update_project_buttons();
- }
- break;
- }
- case Key::DOWN: {
- if (k->is_shift_pressed()) {
- break;
- }
- int index = project_list->get_single_selected_index();
- if (index + 1 < project_list->get_project_count()) {
- project_list->select_project(index + 1);
- project_list->ensure_project_visible(index + 1);
- _update_project_buttons();
- }
- } break;
- case Key::F: {
- if (k->is_command_or_control_pressed()) {
- search_box->grab_focus();
- } else {
- keycode_handled = false;
- }
- } break;
- default: {
- keycode_handled = false;
- } break;
- }
- if (keycode_handled) {
- accept_event();
- }
- }
- }
- void ProjectManager::_files_dropped(PackedStringArray p_files) {
- // TODO: Support installing multiple ZIPs at the same time?
- if (p_files.size() == 1 && p_files[0].ends_with(".zip")) {
- const String &file = p_files[0];
- _install_project(file, file.get_file().get_basename().capitalize());
- return;
- }
- HashSet<String> folders_set;
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- for (int i = 0; i < p_files.size(); i++) {
- const String &file = p_files[i];
- folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir());
- }
- ERR_FAIL_COND(folders_set.is_empty()); // This can't really happen, we consume every dropped file path above.
- PackedStringArray folders;
- for (const String &E : folders_set) {
- folders.push_back(E);
- }
- project_list->find_projects_multiple(folders);
- }
- void ProjectManager::_titlebar_resized() {
- DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(title_bar->get_global_position().y + title_bar->get_size().y / 2, title_bar->get_global_position().y + title_bar->get_size().y / 2), DisplayServer::MAIN_WINDOW_ID);
- const Vector3i &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID);
- if (left_menu_spacer) {
- int w = (root_container->is_layout_rtl()) ? margin.y : margin.x;
- left_menu_spacer->set_custom_minimum_size(Size2(w, 0));
- right_spacer->set_custom_minimum_size(Size2(w, 0));
- }
- if (right_menu_spacer) {
- int w = (root_container->is_layout_rtl()) ? margin.x : margin.y;
- right_menu_spacer->set_custom_minimum_size(Size2(w, 0));
- left_spacer->set_custom_minimum_size(Size2(w, 0));
- }
- if (title_bar) {
- title_bar->set_custom_minimum_size(Size2(0, margin.z - title_bar->get_global_position().y));
- }
- }
- // Object methods.
- ProjectManager::ProjectManager() {
- singleton = this;
- set_translation_domain("godot.editor");
- // Turn off some servers we aren't going to be using in the Project Manager.
- NavigationServer3D::get_singleton()->set_active(false);
- PhysicsServer3D::get_singleton()->set_active(false);
- PhysicsServer2D::get_singleton()->set_active(false);
- // Initialize settings.
- {
- if (!EditorSettings::get_singleton()) {
- EditorSettings::create();
- }
- EditorSettings::get_singleton()->set_optimize_save(false); // Just write settings as they come.
- {
- bool agile_input_event_flushing = EDITOR_GET("input/buffering/agile_event_flushing");
- bool use_accumulated_input = EDITOR_GET("input/buffering/use_accumulated_input");
- Input::get_singleton()->set_agile_input_event_flushing(agile_input_event_flushing);
- Input::get_singleton()->set_use_accumulated_input(use_accumulated_input);
- }
- int display_scale = EDITOR_GET("interface/editor/display_scale");
- switch (display_scale) {
- case 0:
- // Try applying a suitable display scale automatically.
- EditorScale::set_scale(EditorSettings::get_singleton()->get_auto_display_scale());
- break;
- case 1:
- EditorScale::set_scale(0.75);
- break;
- case 2:
- EditorScale::set_scale(1.0);
- break;
- case 3:
- EditorScale::set_scale(1.25);
- break;
- case 4:
- EditorScale::set_scale(1.5);
- break;
- case 5:
- EditorScale::set_scale(1.75);
- break;
- case 6:
- EditorScale::set_scale(2.0);
- break;
- default:
- EditorScale::set_scale(EDITOR_GET("interface/editor/custom_display_scale"));
- break;
- }
- EditorFileDialog::get_icon_func = &ProjectManager::_file_dialog_get_icon;
- EditorFileDialog::get_thumbnail_func = &ProjectManager::_file_dialog_get_thumbnail;
- EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
- EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int());
- int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons");
- if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer.
- // Swap on means OK first.
- AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2);
- }
- OS::get_singleton()->set_low_processor_usage_mode(true);
- }
- // TRANSLATORS: This refers to the application where users manage their Godot projects.
- DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager", "Application"));
- SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
- // Initialize UI.
- {
- int pm_root_dir = EDITOR_GET("interface/editor/ui_layout_direction");
- Control::set_root_layout_direction(pm_root_dir);
- Window::set_root_layout_direction(pm_root_dir);
- EditorThemeManager::initialize();
- theme = EditorThemeManager::generate_theme();
- DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
- set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- _build_icon_type_cache(theme);
- }
- // Project manager layout.
- background_panel = memnew(Panel);
- add_child(background_panel);
- background_panel->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- root_container = memnew(MarginContainer);
- add_child(root_container);
- root_container->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- main_vbox = memnew(VBoxContainer);
- root_container->add_child(main_vbox);
- // Title bar.
- bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
- {
- title_bar = memnew(EditorTitleBar);
- main_vbox->add_child(title_bar);
- if (can_expand) {
- // Add spacer to avoid other controls under window minimize/maximize/close buttons (left side).
- left_menu_spacer = memnew(Control);
- left_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- title_bar->add_child(left_menu_spacer);
- }
- HBoxContainer *left_hbox = memnew(HBoxContainer);
- left_hbox->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
- left_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- left_hbox->set_stretch_ratio(1.0);
- title_bar->add_child(left_hbox);
- title_bar_logo = memnew(Button);
- title_bar_logo->set_flat(true);
- left_hbox->add_child(title_bar_logo);
- title_bar_logo->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_show_about));
- if (can_expand) {
- // Spacer to center main toggles.
- left_spacer = memnew(Control);
- left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- title_bar->add_child(left_spacer);
- }
- main_view_toggles = memnew(HBoxContainer);
- main_view_toggles->set_alignment(BoxContainer::ALIGNMENT_CENTER);
- main_view_toggles->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- main_view_toggles->set_stretch_ratio(2.0);
- title_bar->add_child(main_view_toggles);
- if (can_expand) {
- // Spacer to center main toggles.
- right_spacer = memnew(Control);
- right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- title_bar->add_child(right_spacer);
- }
- main_view_toggles_group.instantiate();
- HBoxContainer *right_hbox = memnew(HBoxContainer);
- right_hbox->set_alignment(BoxContainer::ALIGNMENT_END);
- right_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- right_hbox->set_stretch_ratio(1.0);
- title_bar->add_child(right_hbox);
- quick_settings_button = memnew(Button);
- quick_settings_button->set_flat(true);
- quick_settings_button->set_text(TTR("Settings"));
- right_hbox->add_child(quick_settings_button);
- quick_settings_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_show_quick_settings));
- if (can_expand) {
- // Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
- right_menu_spacer = memnew(Control);
- right_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- title_bar->add_child(right_menu_spacer);
- }
- }
- main_view_container = memnew(PanelContainer);
- main_view_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- main_vbox->add_child(main_view_container);
- // Project list view.
- {
- local_projects_vb = memnew(VBoxContainer);
- local_projects_vb->set_name("LocalProjectsTab");
- _add_main_view(MAIN_VIEW_PROJECTS, TTR("Projects"), Ref<Texture2D>(), local_projects_vb);
- // Project list's top bar.
- {
- HBoxContainer *hb = memnew(HBoxContainer);
- hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- local_projects_vb->add_child(hb);
- create_btn = memnew(Button);
- create_btn->set_text(TTR("Create"));
- create_btn->set_shortcut(ED_SHORTCUT("project_manager/new_project", TTR("New Project"), KeyModifierMask::CMD_OR_CTRL | Key::N));
- create_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_new_project));
- hb->add_child(create_btn);
- import_btn = memnew(Button);
- import_btn->set_text(TTR("Import"));
- import_btn->set_shortcut(ED_SHORTCUT("project_manager/import_project", TTR("Import Project"), KeyModifierMask::CMD_OR_CTRL | Key::I));
- import_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_import_project));
- hb->add_child(import_btn);
- scan_btn = memnew(Button);
- scan_btn->set_text(TTR("Scan"));
- scan_btn->set_shortcut(ED_SHORTCUT("project_manager/scan_projects", TTR("Scan Projects"), KeyModifierMask::CMD_OR_CTRL | Key::S));
- scan_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_scan_projects));
- hb->add_child(scan_btn);
- loading_label = memnew(Label(TTR("Loading, please wait...")));
- loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- loading_label->hide();
- hb->add_child(loading_label);
- search_box = memnew(LineEdit);
- search_box->set_placeholder(TTR("Filter Projects"));
- search_box->set_tooltip_text(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
- search_box->set_clear_button_enabled(true);
- search_box->connect(SceneStringName(text_changed), callable_mp(this, &ProjectManager::_on_search_term_changed));
- search_box->connect(SceneStringName(text_submitted), callable_mp(this, &ProjectManager::_on_search_term_submitted));
- search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hb->add_child(search_box);
- Label *sort_label = memnew(Label);
- sort_label->set_text(TTR("Sort:"));
- hb->add_child(sort_label);
- filter_option = memnew(OptionButton);
- filter_option->set_clip_text(true);
- filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- filter_option->set_stretch_ratio(0.3);
- filter_option->connect(SceneStringName(item_selected), callable_mp(this, &ProjectManager::_on_order_option_changed));
- hb->add_child(filter_option);
- filter_option->add_item(TTR("Last Edited"));
- filter_option->add_item(TTR("Name"));
- filter_option->add_item(TTR("Path"));
- filter_option->add_item(TTR("Tags"));
- }
- // Project list and its sidebar.
- {
- HBoxContainer *project_list_hbox = memnew(HBoxContainer);
- local_projects_vb->add_child(project_list_hbox);
- project_list_hbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- project_list_panel = memnew(PanelContainer);
- project_list_panel->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- project_list_hbox->add_child(project_list_panel);
- project_list = memnew(ProjectList);
- project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
- project_list_panel->add_child(project_list);
- project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
- project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_list_placeholder));
- project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
- project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
- // Empty project list placeholder.
- {
- empty_list_placeholder = memnew(VBoxContainer);
- empty_list_placeholder->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- empty_list_placeholder->add_theme_constant_override("separation", 16 * EDSCALE);
- empty_list_placeholder->hide();
- project_list_panel->add_child(empty_list_placeholder);
- RichTextLabel *empty_list_message = memnew(RichTextLabel);
- empty_list_message->set_use_bbcode(true);
- empty_list_message->set_fit_content(true);
- empty_list_message->set_h_size_flags(SIZE_EXPAND_FILL);
- empty_list_message->add_theme_style_override(CoreStringName(normal), memnew(StyleBoxEmpty));
- const String line1 = TTR("You don't have any projects yet.");
- const String line2 = TTR("Get started by creating a new one,\nimporting one that exists, or by downloading a project template from the Asset Library!");
- empty_list_message->set_text(vformat("[center][b]%s[/b] %s[/center]", line1, line2));
- empty_list_placeholder->add_child(empty_list_message);
- HBoxContainer *empty_list_actions = memnew(HBoxContainer);
- empty_list_actions->set_alignment(BoxContainer::ALIGNMENT_CENTER);
- empty_list_placeholder->add_child(empty_list_actions);
- empty_list_create_project = memnew(Button);
- empty_list_create_project->set_text(TTR("Create New Project"));
- empty_list_create_project->set_theme_type_variation("PanelBackgroundButton");
- empty_list_actions->add_child(empty_list_create_project);
- empty_list_create_project->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_new_project));
- empty_list_import_project = memnew(Button);
- empty_list_import_project->set_text(TTR("Import Existing Project"));
- empty_list_import_project->set_theme_type_variation("PanelBackgroundButton");
- empty_list_actions->add_child(empty_list_import_project);
- empty_list_import_project->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_import_project));
- empty_list_open_assetlib = memnew(Button);
- empty_list_open_assetlib->set_text(TTR("Open Asset Library"));
- empty_list_open_assetlib->set_theme_type_variation("PanelBackgroundButton");
- empty_list_actions->add_child(empty_list_open_assetlib);
- empty_list_open_assetlib->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_asset_library_confirmed));
- empty_list_online_warning = memnew(Label);
- empty_list_online_warning->set_horizontal_alignment(HorizontalAlignment::HORIZONTAL_ALIGNMENT_CENTER);
- empty_list_online_warning->set_custom_minimum_size(Size2(220, 0) * EDSCALE);
- empty_list_online_warning->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
- empty_list_online_warning->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- empty_list_online_warning->set_text(TTR("Note: The Asset Library requires an online connection and involves sending data over the internet."));
- empty_list_placeholder->add_child(empty_list_online_warning);
- }
- // The side bar with the edit, run, rename, etc. buttons.
- VBoxContainer *project_list_sidebar = memnew(VBoxContainer);
- project_list_sidebar->set_custom_minimum_size(Size2(120, 120));
- project_list_hbox->add_child(project_list_sidebar);
- project_list_sidebar->add_child(memnew(HSeparator));
- open_btn = memnew(Button);
- open_btn->set_text(TTR("Edit"));
- open_btn->set_shortcut(ED_SHORTCUT("project_manager/edit_project", TTR("Edit Project"), KeyModifierMask::CMD_OR_CTRL | Key::E));
- open_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects_ask));
- project_list_sidebar->add_child(open_btn);
- run_btn = memnew(Button);
- run_btn->set_text(TTR("Run"));
- run_btn->set_shortcut(ED_SHORTCUT("project_manager/run_project", TTR("Run Project"), KeyModifierMask::CMD_OR_CTRL | Key::R));
- run_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_run_project));
- project_list_sidebar->add_child(run_btn);
- rename_btn = memnew(Button);
- rename_btn->set_text(TTR("Rename"));
- // The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project.
- rename_btn->set_shortcut(ED_SHORTCUT("project_manager/rename_project", TTR("Rename Project"), Key::F2));
- rename_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_rename_project));
- project_list_sidebar->add_child(rename_btn);
- manage_tags_btn = memnew(Button);
- manage_tags_btn->set_text(TTR("Manage Tags"));
- project_list_sidebar->add_child(manage_tags_btn);
- erase_btn = memnew(Button);
- erase_btn->set_text(TTR("Remove"));
- erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE));
- erase_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_project));
- project_list_sidebar->add_child(erase_btn);
- Control *filler = memnew(Control);
- filler->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- project_list_sidebar->add_child(filler);
- erase_missing_btn = memnew(Button);
- erase_missing_btn->set_text(TTR("Remove Missing"));
- erase_missing_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_missing_projects));
- project_list_sidebar->add_child(erase_missing_btn);
- }
- }
- // Asset library view.
- if (AssetLibraryEditorPlugin::is_available()) {
- asset_library = memnew(EditorAssetLibrary(true));
- asset_library->set_name("AssetLibraryTab");
- _add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library);
- asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
- } else {
- VBoxContainer *asset_library_filler = memnew(VBoxContainer);
- asset_library_filler->set_name("AssetLibraryTab");
- Button *asset_library_toggle = _add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library_filler);
- asset_library_toggle->set_disabled(true);
- asset_library_toggle->set_tooltip_text(TTR("Asset Library not available (due to using Web editor, or because SSL support disabled)."));
- }
- // Footer bar.
- {
- HBoxContainer *footer_bar = memnew(HBoxContainer);
- footer_bar->set_alignment(BoxContainer::ALIGNMENT_END);
- footer_bar->add_theme_constant_override("separation", 20 * EDSCALE);
- main_vbox->add_child(footer_bar);
- #ifdef ENGINE_UPDATE_CHECK_ENABLED
- EngineUpdateLabel *update_label = memnew(EngineUpdateLabel);
- footer_bar->add_child(update_label);
- update_label->connect("offline_clicked", callable_mp(this, &ProjectManager::_show_quick_settings));
- #endif
- EditorVersionButton *version_btn = memnew(EditorVersionButton(EditorVersionButton::FORMAT_WITH_BUILD));
- // Fade the version label to be less prominent, but still readable.
- version_btn->set_self_modulate(Color(1, 1, 1, 0.6));
- footer_bar->add_child(version_btn);
- }
- // Dialogs.
- {
- quick_settings_dialog = memnew(QuickSettingsDialog);
- add_child(quick_settings_dialog);
- quick_settings_dialog->connect("restart_required", callable_mp(this, &ProjectManager::_restart_confirmed));
- scan_dir = memnew(EditorFileDialog);
- scan_dir->set_previews_enabled(false);
- scan_dir->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- scan_dir->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR);
- scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
- scan_dir->set_current_dir(EDITOR_GET("filesystem/directories/default_project_path"));
- add_child(scan_dir);
- scan_dir->connect("dir_selected", callable_mp(project_list, &ProjectList::find_projects));
- erase_missing_ask = memnew(ConfirmationDialog);
- erase_missing_ask->set_ok_button_text(TTR("Remove All"));
- erase_missing_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
- add_child(erase_missing_ask);
- erase_ask = memnew(ConfirmationDialog);
- erase_ask->set_ok_button_text(TTR("Remove"));
- erase_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_project_confirm));
- add_child(erase_ask);
- VBoxContainer *erase_ask_vb = memnew(VBoxContainer);
- erase_ask->add_child(erase_ask_vb);
- erase_ask_label = memnew(Label);
- erase_ask_vb->add_child(erase_ask_label);
- // Comment out for now until we have a better warning system to
- // ensure users delete their project only.
- //delete_project_contents = memnew(CheckBox);
- //delete_project_contents->set_text(TTR("Also delete project contents (no undo!)"));
- //erase_ask_vb->add_child(delete_project_contents);
- multi_open_ask = memnew(ConfirmationDialog);
- multi_open_ask->set_ok_button_text(TTR("Edit"));
- multi_open_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects));
- add_child(multi_open_ask);
- multi_run_ask = memnew(ConfirmationDialog);
- multi_run_ask->set_ok_button_text(TTR("Run"));
- multi_run_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_run_project_confirm));
- add_child(multi_run_ask);
- ask_update_settings = memnew(ConfirmationDialog);
- ask_update_settings->set_autowrap(true);
- ask_update_settings->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects_with_migration));
- full_convert_button = ask_update_settings->add_button(TTR("Convert Full Project"), !GLOBAL_GET("gui/common/swap_cancel_ok"));
- full_convert_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_full_convert_button_pressed));
- add_child(ask_update_settings);
- ask_full_convert_dialog = memnew(ConfirmationDialog);
- ask_full_convert_dialog->set_autowrap(true);
- ask_full_convert_dialog->set_text(TTR("This option will perform full project conversion, updating scenes, resources and scripts from Godot 3 to work in Godot 4.\n\nNote that this is a best-effort conversion, i.e. it makes upgrading the project easier, but it will not open out-of-the-box and will still require manual adjustments.\n\nIMPORTANT: Make sure to backup your project before converting, as this operation makes it impossible to open it in older versions of Godot."));
- ask_full_convert_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ProjectManager::_perform_full_project_conversion));
- add_child(ask_full_convert_dialog);
- project_dialog = memnew(ProjectDialog);
- project_dialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
- project_dialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
- add_child(project_dialog);
- error_dialog = memnew(AcceptDialog);
- error_dialog->set_title(TTR("Error"));
- add_child(error_dialog);
- about_dialog = memnew(EditorAbout);
- add_child(about_dialog);
- }
- // Tag management.
- {
- tag_manage_dialog = memnew(ConfirmationDialog);
- add_child(tag_manage_dialog);
- tag_manage_dialog->set_title(TTR("Manage Project Tags"));
- tag_manage_dialog->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_apply_project_tags));
- manage_tags_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_manage_project_tags));
- VBoxContainer *tag_vb = memnew(VBoxContainer);
- tag_manage_dialog->add_child(tag_vb);
- Label *label = memnew(Label(TTR("Project Tags")));
- tag_vb->add_child(label);
- label->set_theme_type_variation("HeaderMedium");
- label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- label = memnew(Label(TTR("Click tag to remove it from the project.")));
- tag_vb->add_child(label);
- label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- project_tags = memnew(HFlowContainer);
- tag_vb->add_child(project_tags);
- project_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
- tag_vb->add_child(memnew(HSeparator));
- label = memnew(Label(TTR("All Tags")));
- tag_vb->add_child(label);
- label->set_theme_type_variation("HeaderMedium");
- label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- label = memnew(Label(TTR("Click tag to add it to the project.")));
- tag_vb->add_child(label);
- label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- all_tags = memnew(HFlowContainer);
- tag_vb->add_child(all_tags);
- all_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
- tag_edit_error = memnew(Label);
- tag_vb->add_child(tag_edit_error);
- tag_edit_error->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
- create_tag_dialog = memnew(ConfirmationDialog);
- tag_manage_dialog->add_child(create_tag_dialog);
- create_tag_dialog->set_title(TTR("Create New Tag"));
- create_tag_dialog->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_create_new_tag));
- tag_vb = memnew(VBoxContainer);
- create_tag_dialog->add_child(tag_vb);
- Label *info = memnew(Label(TTR("Tags are capitalized automatically when displayed.")));
- tag_vb->add_child(info);
- new_tag_name = memnew(LineEdit);
- tag_vb->add_child(new_tag_name);
- new_tag_name->connect(SceneStringName(text_changed), callable_mp(this, &ProjectManager::_set_new_tag_name));
- new_tag_name->connect(SceneStringName(text_submitted), callable_mp(this, &ProjectManager::_create_new_tag).unbind(1));
- create_tag_dialog->connect("about_to_popup", callable_mp(new_tag_name, &LineEdit::clear));
- create_tag_dialog->connect("about_to_popup", callable_mp((Control *)new_tag_name, &Control::grab_focus), CONNECT_DEFERRED);
- tag_error = memnew(Label);
- tag_vb->add_child(tag_error);
- create_tag_btn = memnew(Button);
- all_tags->add_child(create_tag_btn);
- create_tag_btn->connect(SceneStringName(pressed), callable_mp((Window *)create_tag_dialog, &Window::popup_centered).bind(Vector2i(500, 0) * EDSCALE));
- }
- // Initialize project list.
- {
- project_list->load_project_list();
- Ref<DirAccess> dir_access = DirAccess::create(DirAccess::AccessType::ACCESS_FILESYSTEM);
- String default_project_path = EDITOR_GET("filesystem/directories/default_project_path");
- if (!default_project_path.is_empty() && !dir_access->dir_exists(default_project_path)) {
- Error error = dir_access->make_dir_recursive(default_project_path);
- if (error != OK) {
- ERR_PRINT("Could not create default project directory at: " + default_project_path);
- }
- }
- String autoscan_path = EDITOR_GET("filesystem/directories/autoscan_project_path");
- if (!autoscan_path.is_empty()) {
- if (dir_access->dir_exists(autoscan_path)) {
- project_list->find_projects(autoscan_path);
- } else {
- Error error = dir_access->make_dir_recursive(autoscan_path);
- if (error != OK) {
- ERR_PRINT("Could not create project autoscan directory at: " + autoscan_path);
- }
- }
- }
- project_list->update_project_list();
- initialized = true;
- }
- // Extend menu bar to window title.
- if (can_expand) {
- DisplayServer::get_singleton()->process_events();
- DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID);
- title_bar->set_can_move_window(true);
- title_bar->connect(SceneStringName(item_rect_changed), callable_mp(this, &ProjectManager::_titlebar_resized));
- }
- _update_size_limits();
- }
- ProjectManager::~ProjectManager() {
- singleton = nullptr;
- if (EditorSettings::get_singleton()) {
- EditorSettings::destroy();
- }
- EditorThemeManager::finalize();
- }
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