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- /**************************************************************************/
- /* action_map_editor.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor/action_map_editor.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/event_listener_line_edit.h"
- #include "editor/input_event_configuration_dialog.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/gui/check_button.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/tree.h"
- static bool _is_action_name_valid(const String &p_name) {
- const char32_t *cstr = p_name.get_data();
- for (int i = 0; cstr[i]; i++) {
- if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
- cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) {
- return false;
- }
- }
- return true;
- }
- void ActionMapEditor::_event_config_confirmed() {
- Ref<InputEvent> ev = event_config_dialog->get_event();
- Dictionary new_action = current_action.duplicate();
- Array events = new_action["events"].duplicate();
- if (current_action_event_index == -1) {
- // Add new event
- events.push_back(ev);
- } else {
- // Edit existing event
- events[current_action_event_index] = ev;
- }
- new_action["events"] = events;
- emit_signal(SNAME("action_edited"), current_action_name, new_action);
- }
- void ActionMapEditor::_add_action_pressed() {
- _add_action(add_edit->get_text());
- }
- String ActionMapEditor::_check_new_action_name(const String &p_name) {
- if (p_name.is_empty() || !_is_action_name_valid(p_name)) {
- return TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'");
- }
- if (_has_action(p_name)) {
- return vformat(TTR("An action with the name '%s' already exists."), p_name);
- }
- return "";
- }
- void ActionMapEditor::_add_edit_text_changed(const String &p_name) {
- String error = _check_new_action_name(p_name);
- add_button->set_tooltip_text(error);
- add_button->set_disabled(!error.is_empty());
- }
- bool ActionMapEditor::_has_action(const String &p_name) const {
- for (const ActionInfo &action_info : actions_cache) {
- if (p_name == action_info.name) {
- return true;
- }
- }
- return false;
- }
- void ActionMapEditor::_add_action(const String &p_name) {
- String error = _check_new_action_name(p_name);
- if (!error.is_empty()) {
- show_message(error);
- return;
- }
- add_edit->clear();
- emit_signal(SNAME("action_added"), p_name);
- }
- void ActionMapEditor::_action_edited() {
- TreeItem *ti = action_tree->get_edited();
- if (!ti) {
- return;
- }
- if (action_tree->get_selected_column() == 0) {
- // Name Edited
- String new_name = ti->get_text(0);
- String old_name = ti->get_meta("__name");
- if (new_name == old_name) {
- return;
- }
- if (new_name.is_empty() || !_is_action_name_valid(new_name)) {
- ti->set_text(0, old_name);
- show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
- return;
- }
- if (_has_action(new_name)) {
- ti->set_text(0, old_name);
- show_message(vformat(TTR("An action with the name '%s' already exists."), new_name));
- return;
- }
- emit_signal(SNAME("action_renamed"), old_name, new_name);
- } else if (action_tree->get_selected_column() == 1) {
- // Deadzone Edited
- String name = ti->get_meta("__name");
- Dictionary old_action = ti->get_meta("__action");
- Dictionary new_action = old_action.duplicate();
- new_action["deadzone"] = ti->get_range(1);
- // Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur.
- call_deferred(SNAME("emit_signal"), "action_edited", name, new_action);
- }
- }
- void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
- if (p_button != MouseButton::LEFT) {
- return;
- }
- ItemButton option = (ItemButton)p_id;
- TreeItem *item = Object::cast_to<TreeItem>(p_item);
- if (!item) {
- return;
- }
- switch (option) {
- case ActionMapEditor::BUTTON_ADD_EVENT: {
- current_action = item->get_meta("__action");
- current_action_name = item->get_meta("__name");
- current_action_event_index = -1;
- event_config_dialog->popup_and_configure(Ref<InputEvent>(), current_action_name);
- } break;
- case ActionMapEditor::BUTTON_EDIT_EVENT: {
- // Action and Action name is located on the parent of the event.
- current_action = item->get_parent()->get_meta("__action");
- current_action_name = item->get_parent()->get_meta("__name");
- current_action_event_index = item->get_meta("__index");
- Ref<InputEvent> ie = item->get_meta("__event");
- if (ie.is_valid()) {
- event_config_dialog->popup_and_configure(ie, current_action_name);
- }
- } break;
- case ActionMapEditor::BUTTON_REMOVE_ACTION: {
- // Send removed action name
- String name = item->get_meta("__name");
- emit_signal(SNAME("action_removed"), name);
- } break;
- case ActionMapEditor::BUTTON_REMOVE_EVENT: {
- // Remove event and send updated action
- Dictionary action = item->get_parent()->get_meta("__action").duplicate();
- String action_name = item->get_parent()->get_meta("__name");
- int event_index = item->get_meta("__index");
- Array events = action["events"].duplicate();
- events.remove_at(event_index);
- action["events"] = events;
- emit_signal(SNAME("action_edited"), action_name, action);
- } break;
- case ActionMapEditor::BUTTON_REVERT_ACTION: {
- ERR_FAIL_COND_MSG(!item->has_meta("__action_initial"), "Tree Item for action which can be reverted is expected to have meta value with initial value of action.");
- Dictionary action = item->get_meta("__action_initial").duplicate();
- String action_name = item->get_meta("__name");
- emit_signal(SNAME("action_edited"), action_name, action);
- } break;
- default:
- break;
- }
- }
- void ActionMapEditor::_tree_item_activated() {
- TreeItem *item = action_tree->get_selected();
- if (!item || !item->has_meta("__event")) {
- return;
- }
- _tree_button_pressed(item, 2, BUTTON_EDIT_EVENT, MouseButton::LEFT);
- }
- void ActionMapEditor::set_show_builtin_actions(bool p_show) {
- show_builtin_actions = p_show;
- show_builtin_actions_checkbutton->set_pressed(p_show);
- EditorSettings::get_singleton()->set_project_metadata("project_settings", "show_builtin_actions", show_builtin_actions);
- // Prevent unnecessary updates of action list when cache is empty.
- if (!actions_cache.is_empty()) {
- update_action_list();
- }
- }
- void ActionMapEditor::_search_term_updated(const String &) {
- update_action_list();
- }
- void ActionMapEditor::_search_by_event(const Ref<InputEvent> &p_event) {
- if (p_event.is_null() || (p_event->is_pressed() && !p_event->is_echo())) {
- update_action_list();
- }
- }
- Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
- TreeItem *selected = action_tree->get_selected();
- if (!selected) {
- return Variant();
- }
- String name = selected->get_text(0);
- Label *label = memnew(Label(name));
- label->set_theme_type_variation("HeaderSmall");
- label->set_modulate(Color(1, 1, 1, 1.0f));
- label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
- action_tree->set_drag_preview(label);
- Dictionary drag_data;
- if (selected->has_meta("__action")) {
- drag_data["input_type"] = "action";
- }
- if (selected->has_meta("__event")) {
- drag_data["input_type"] = "event";
- }
- action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
- return drag_data;
- }
- bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
- Dictionary d = p_data;
- if (!d.has("input_type")) {
- return false;
- }
- TreeItem *selected = action_tree->get_selected();
- TreeItem *item = action_tree->get_item_at_position(p_point);
- if (!selected || !item || item == selected) {
- return false;
- }
- // Don't allow moving an action in-between events.
- if (d["input_type"] == "action" && item->has_meta("__event")) {
- return false;
- }
- // Don't allow moving an event to a different action.
- if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) {
- return false;
- }
- return true;
- }
- void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
- if (!can_drop_data_fw(p_point, p_data, p_from)) {
- return;
- }
- TreeItem *selected = action_tree->get_selected();
- TreeItem *target = action_tree->get_item_at_position(p_point);
- bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1;
- if (!target) {
- return;
- }
- Dictionary d = p_data;
- if (d["input_type"] == "action") {
- // Change action order.
- String relative_to = target->get_meta("__name");
- String action_name = selected->get_meta("__name");
- emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above);
- } else if (d["input_type"] == "event") {
- // Change event order
- int current_index = selected->get_meta("__index");
- int target_index = target->get_meta("__index");
- // Construct new events array.
- Dictionary new_action = selected->get_parent()->get_meta("__action");
- Array events = new_action["events"];
- Array new_events;
- // The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing.
- // Loop thought existing events
- for (int i = 0; i < events.size(); i++) {
- // If you come across the current index, just skip it, as it has been moved.
- if (i == current_index) {
- continue;
- } else if (i == target_index) {
- // We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top.
- if (drop_above) {
- new_events.push_back(events[current_index]);
- new_events.push_back(events[target_index]);
- } else {
- new_events.push_back(events[target_index]);
- new_events.push_back(events[current_index]);
- }
- } else {
- new_events.push_back(events[i]);
- }
- }
- new_action["events"] = new_events;
- emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action);
- }
- }
- void ActionMapEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- action_list_search->set_right_icon(get_editor_theme_icon(SNAME("Search")));
- add_button->set_button_icon(get_editor_theme_icon(SNAME("Add")));
- if (!actions_cache.is_empty()) {
- update_action_list();
- }
- } break;
- }
- }
- void ActionMapEditor::_bind_methods() {
- ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action")));
- ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
- ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before")));
- ADD_SIGNAL(MethodInfo(SNAME("filter_focused")));
- ADD_SIGNAL(MethodInfo(SNAME("filter_unfocused")));
- }
- LineEdit *ActionMapEditor::get_search_box() const {
- return action_list_search;
- }
- LineEdit *ActionMapEditor::get_path_box() const {
- return add_edit;
- }
- InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() {
- return event_config_dialog;
- }
- bool ActionMapEditor::_should_display_action(const String &p_name, const Array &p_events) const {
- const Ref<InputEvent> search_ev = action_list_search_by_event->get_event();
- bool event_match = true;
- if (search_ev.is_valid()) {
- event_match = false;
- for (int i = 0; i < p_events.size(); ++i) {
- const Ref<InputEvent> ev = p_events[i];
- if (ev.is_valid() && ev->is_match(search_ev, true)) {
- event_match = true;
- }
- }
- }
- return event_match && action_list_search->get_text().is_subsequence_ofn(p_name);
- }
- void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_infos) {
- if (!p_action_infos.is_empty()) {
- actions_cache = p_action_infos;
- }
- action_tree->clear();
- TreeItem *root = action_tree->create_item();
- for (int i = 0; i < actions_cache.size(); i++) {
- ActionInfo action_info = actions_cache[i];
- const Array events = action_info.action["events"];
- if (!_should_display_action(action_info.name, events)) {
- continue;
- }
- if (!action_info.editable && !show_builtin_actions) {
- continue;
- }
- const Variant deadzone = action_info.action["deadzone"];
- // Update Tree...
- TreeItem *action_item = action_tree->create_item(root);
- ERR_FAIL_NULL(action_item);
- action_item->set_meta("__action", action_info.action);
- action_item->set_meta("__name", action_info.name);
- // First Column - Action Name
- action_item->set_text(0, action_info.name);
- action_item->set_editable(0, action_info.editable);
- action_item->set_icon(0, action_info.icon);
- // Second Column - Deadzone
- action_item->set_editable(1, true);
- action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
- action_item->set_range_config(1, 0.0, 1.0, 0.01);
- action_item->set_range(1, deadzone);
- // Third column - buttons
- if (action_info.has_initial) {
- bool deadzone_eq = action_info.action_initial["deadzone"] == action_info.action["deadzone"];
- bool events_eq = Shortcut::is_event_array_equal(action_info.action_initial["events"], action_info.action["events"]);
- bool action_eq = deadzone_eq && events_eq;
- action_item->set_meta("__action_initial", action_info.action_initial);
- action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("ReloadSmall")), BUTTON_REVERT_ACTION, action_eq, action_eq ? TTR("Cannot Revert - Action is same as initial") : TTR("Revert Action"));
- }
- action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Add")), BUTTON_ADD_EVENT, false, TTR("Add Event"));
- action_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action"));
- action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
- action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
- for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) {
- Ref<InputEvent> event = events[evnt_idx];
- if (event.is_null()) {
- continue;
- }
- TreeItem *event_item = action_tree->create_item(action_item);
- // First Column - Text
- event_item->set_text(0, EventListenerLineEdit::get_event_text(event, true));
- event_item->set_meta("__event", event);
- event_item->set_meta("__index", evnt_idx);
- // First Column - Icon
- Ref<InputEventKey> k = event;
- if (k.is_valid()) {
- if (k->get_physical_keycode() == Key::NONE && k->get_keycode() == Key::NONE && k->get_key_label() != Key::NONE) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardLabel")));
- } else if (k->get_keycode() != Key::NONE) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Keyboard")));
- } else if (k->get_physical_keycode() != Key::NONE) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardPhysical")));
- } else {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("KeyboardError")));
- }
- }
- Ref<InputEventMouseButton> mb = event;
- if (mb.is_valid()) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("Mouse")));
- }
- Ref<InputEventJoypadButton> jb = event;
- if (jb.is_valid()) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyButton")));
- }
- Ref<InputEventJoypadMotion> jm = event;
- if (jm.is_valid()) {
- event_item->set_icon(0, action_tree->get_editor_theme_icon(SNAME("JoyAxis")));
- }
- // Third Column - Buttons
- event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Edit")), BUTTON_EDIT_EVENT, false, TTR("Edit Event"));
- event_item->add_button(2, action_tree->get_editor_theme_icon(SNAME("Remove")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event"));
- event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75));
- event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75));
- }
- }
- // Update UI.
- clear_all_search->set_disabled(action_list_search->get_text().is_empty() && action_list_search_by_event->get_event().is_null());
- }
- void ActionMapEditor::show_message(const String &p_message) {
- message->set_text(p_message);
- message->popup_centered();
- }
- void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) {
- memdelete(action_list_search);
- action_list_search = p_searchbox;
- action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated));
- }
- void ActionMapEditor::_on_filter_focused() {
- emit_signal(SNAME("filter_focused"));
- }
- void ActionMapEditor::_on_filter_unfocused() {
- emit_signal(SNAME("filter_unfocused"));
- }
- ActionMapEditor::ActionMapEditor() {
- // Main Vbox Container
- VBoxContainer *main_vbox = memnew(VBoxContainer);
- main_vbox->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
- add_child(main_vbox);
- HBoxContainer *top_hbox = memnew(HBoxContainer);
- main_vbox->add_child(top_hbox);
- action_list_search = memnew(LineEdit);
- action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- action_list_search->set_placeholder(TTR("Filter by Name"));
- action_list_search->set_clear_button_enabled(true);
- action_list_search->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_search_term_updated));
- top_hbox->add_child(action_list_search);
- action_list_search_by_event = memnew(EventListenerLineEdit);
- action_list_search_by_event->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- action_list_search_by_event->set_stretch_ratio(0.75);
- action_list_search_by_event->connect("event_changed", callable_mp(this, &ActionMapEditor::_search_by_event));
- action_list_search_by_event->connect(SceneStringName(focus_entered), callable_mp(this, &ActionMapEditor::_on_filter_focused));
- action_list_search_by_event->connect(SceneStringName(focus_exited), callable_mp(this, &ActionMapEditor::_on_filter_unfocused));
- top_hbox->add_child(action_list_search_by_event);
- clear_all_search = memnew(Button);
- clear_all_search->set_text(TTR("Clear All"));
- clear_all_search->set_tooltip_text(TTR("Clear all search filters."));
- clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search_by_event, &EventListenerLineEdit::clear_event));
- clear_all_search->connect(SceneStringName(pressed), callable_mp(action_list_search, &LineEdit::clear));
- top_hbox->add_child(clear_all_search);
- // Adding Action line edit + button
- add_hbox = memnew(HBoxContainer);
- add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- add_edit = memnew(LineEdit);
- add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- add_edit->set_placeholder(TTR("Add New Action"));
- add_edit->set_clear_button_enabled(true);
- add_edit->connect(SceneStringName(text_changed), callable_mp(this, &ActionMapEditor::_add_edit_text_changed));
- add_edit->connect(SceneStringName(text_submitted), callable_mp(this, &ActionMapEditor::_add_action));
- add_hbox->add_child(add_edit);
- add_button = memnew(Button);
- add_button->set_text(TTR("Add"));
- add_button->connect(SceneStringName(pressed), callable_mp(this, &ActionMapEditor::_add_action_pressed));
- add_hbox->add_child(add_button);
- // Disable the button and set its tooltip.
- _add_edit_text_changed(add_edit->get_text());
- add_hbox->add_child(memnew(VSeparator));
- show_builtin_actions_checkbutton = memnew(CheckButton);
- show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions"));
- show_builtin_actions_checkbutton->connect(SceneStringName(toggled), callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
- add_hbox->add_child(show_builtin_actions_checkbutton);
- show_builtin_actions = EditorSettings::get_singleton()->get_project_metadata("project_settings", "show_builtin_actions", false);
- show_builtin_actions_checkbutton->set_pressed_no_signal(show_builtin_actions);
- main_vbox->add_child(add_hbox);
- // Action Editor Tree
- action_tree = memnew(Tree);
- action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- action_tree->set_columns(3);
- action_tree->set_hide_root(true);
- action_tree->set_column_titles_visible(true);
- action_tree->set_column_title(0, TTR("Action"));
- action_tree->set_column_clip_content(0, true);
- action_tree->set_column_title(1, TTR("Deadzone"));
- action_tree->set_column_expand(1, false);
- action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);
- action_tree->set_column_expand(2, false);
- action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE);
- action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited), CONNECT_DEFERRED);
- action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated));
- action_tree->connect("button_clicked", callable_mp(this, &ActionMapEditor::_tree_button_pressed));
- main_vbox->add_child(action_tree);
- SET_DRAG_FORWARDING_GCD(action_tree, ActionMapEditor);
- // Adding event dialog
- event_config_dialog = memnew(InputEventConfigurationDialog);
- event_config_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ActionMapEditor::_event_config_confirmed));
- add_child(event_config_dialog);
- message = memnew(AcceptDialog);
- add_child(message);
- }
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