Commit History

Autor SHA1 Mensaxe Data
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. hai 1 mes
  rune-scape f04a9bb630 Avoid const_cast in mesh_storage.h hai 4 meses
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh hai 7 meses
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources hai 1 ano
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages hai 1 ano
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed hai 1 ano
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all hai 1 ano
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij ecfcfd97fa Split dependency logic %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage %!s(int64=2) %!d(string=hai) anos