Commit Verlauf

Autor SHA1 Nachricht Datum
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. vor 1 Monat
  rune-scape f04a9bb630 Avoid const_cast in mesh_storage.h vor 4 Monaten
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh vor 7 Monaten
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources vor 1 Jahr
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages vor 1 Jahr
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed vor 1 Jahr
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all vor 1 Jahr
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency vor 2 Jahren
  Bastiaan Olij ecfcfd97fa Split dependency logic vor 2 Jahren
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage vor 2 Jahren