David House
|
6e9d31f602
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
|
преди 1 месец |
rune-scape
|
f04a9bb630
Avoid const_cast in mesh_storage.h
|
преди 4 месеца |
Ricardo Buring
|
1728f80e7c
Fixed Timestep Interpolation: MultiMesh
|
преди 7 месеца |
Arman Elgudzhyan
|
7ac8365e11
Support custom AABB within MultiMesh resources
|
преди 1 година |
clayjohn
|
ead36fdcc4
Store ArrayMesh path in RenderingServer for use in error messages
|
преди 1 година |
clayjohn
|
eb9c2b878a
Automatically transform Skeleton2D calculations so pivots are not needed
|
преди 1 година |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
преди 1 година |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
преди 2 години |
Bastiaan Olij
|
ecfcfd97fa
Split dependency logic
|
преди 2 години |
Bastiaan Olij
|
b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
|
преди 2 години |