提交历史

作者 SHA1 备注 提交日期
  qarmin 3b703d6707 Small fixes, mostly dupicated code 6 年之前
  Juan Linietsky 3f681b0681 Clean up blend shape support in GLES2 and GLES3. 6 年之前
  Rémi Verschelde 24097811e4 Fix invalid change from CLAMP to MAX in #26099 6 年之前
  marxin 7de7f0ef17 Fix all -Wtype-limits warnings. 6 年之前
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. 6 年之前
  Rémi Verschelde 75dae1b9a9 Drivers, main, servers: Ensure classes match their header filename 6 年之前
  Rémi Verschelde d0f289b0d9 Merge pull request #25314 from marxin/fix-24417-class-memaccess 6 年之前
  Juan Linietsky 1253b9c038 Add a check to help find transforms that are passes invalid. 6 年之前
  marxin 3e4dab5386 Use placement new in visual_server_scene.cpp (#24417). 6 年之前
  Juan Linietsky 46af4b0a4b Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Juan Linietsky d304228003 Do not draw particles if they are not processing at all, fixes #19507 6 年之前
  Juan Linietsky 984063cf0b Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 6 年之前
  Juan Linietsky 555fb3a317 Effectively ensure that surface materials are the right size when setting them, fixes #23596 6 年之前
  Aaron Franke 4f7b33cdcf Remove redundant "== false" code 6 年之前
  Juan Linietsky f2ed26d71e Reflection probe support in GLES2 back-end. 6 年之前
  Rémi Verschelde 7b081a7fc8 Fix warnings about unhandled enum value in switch [-Wswitch] 6 年之前
  Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable] 6 年之前
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 年之前
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 6 年之前
  Juan Linietsky 6a5aec3644 Rename flag to better name 6 年之前
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 年之前
  Juan Linietsky ec85fd554b Fix issues with CPUParticles and related conversion from Particles. Closes #20126 6 年之前
  Juan Linietsky 2b9902db06 -Fix disable_3d flag 6 年之前
  Max Hilbrunner 277793439a Revert "Fix #19507 Not emitted particles affects performance" 7 年之前
  Max Hilbrunner 4b626dc114 Merge pull request #19764 from malbach/godot_malbach 7 年之前
  Juan Linietsky d280b14e6e Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources) 7 年之前
  malbach cef8d355d2 Fix #19507 Not emitted particles affects performance 7 年之前
  Bastiaan Olij ddc40e5115 Fix typo in y shift 7 年之前
  Bastiaan Olij 3fc9b5d93f Moved culling, updated lights and shadows into a prepare function so it is only called once for stereo rendering 7 年之前